Here's a new level I created, and it might be easy for most of you.
It is certainly not one of my harder ones, ...
It is a simple " 4 Coin Mission ".
I invented a new texture here,... and it includes a tile
from one of Popo's sets.
THE SOLUTION IS POSTED BELOW.
You do not have the required permissions to view the files attached to this post.
Last edited by VirtLands on Sat Feb 02, 2008 6:28 pm, edited 1 time in total.
Impossible if you play in timed mode -- ten seconds are absolutely not enough for this level.
Played it in untimed mode and I'm totally stuck with destroying the barrel. Can't see any way to destroy it.
Dumbfounded! Or maybe just dumb! A little nudge will probably do.
This level and the "Clover Boxes" make for the two of yours that I'm currently stuck on.
Rest in peace, Kym. I hardly knew ya. Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
I just saw your video, I didn't do it that way at all.
I used two prisms right off the hop, then pushed the left cannon up walked around pushed the right cannon left and up. Prism into the corner, cannon up, prism and keg go boom. Green button, box on teal, duck out of the way, wait for shooter to stop then box up and walk home.
I finally played this beauty today and it was excellent in every respect!
The two green buttons had me flummoxed for awhile, and then that tricky exit.
This was as thought provoking as it was beautiful.
Only you could dream up a mental landscape like this!