Will you please give me hint as to how to get that top left coin? The one right behind Peeque in the beginning? I have all of the other coins and know how to exit. Thanks!
Brilliant misdirection Mark, I told myself "This is a Mark level and nothing is as it seems"! Boy was I right, Your in top form buddy!
I'm proud to finish this one in good time as I am so rubbish lately at solving levels.
Ace puzzling, Thanks!
Save the coin above Peegue for last. First stand on the yellow button and tramp down to take the two coins. Now tramp right and down on the exit slide. Slide the box all the way left over the tramp. Stand on yellow button again and tramp down. Push the box up into the water. Tramp right and left on the exit slide to roll boulder down. Tramp right and down on the exit slide again and roll boulder left over the tramp. Stand on yellow button and tramp down, then roll boulder up to the break tile. Stand on the break tile and roll boulder down, right and left onto the yellow button. Take the transporter down and jump left to reach coin on the green button. Push the box left over the tramp so it lands on the green button. Take the transporter back up. Roll the yellow sphere inside the barrel onto the white button. Slide the barrel up, right and up again until you reach the wall. Now slide the barrel one tile right and up the right ice curve. Tramp right and left on the exit slide to push the barrel right and down all the way. Tramp right and down on the exit slide to push the barrel left over the tramp. Take the transporter down and tramp left two times and then up into the room with the chomper. Quickly collect the five coins and step over the red button to destroy the UFO. Now wait one tile beneath the white TP until the chomper turns the corner below. Then enter the TP and press up against the red gate until it opens. Slide the barrel all the way up into the water and take the last coin to exit.
Last edited by Mark on Wed Apr 23, 2008 1:56 pm, edited 2 times in total.
What a great tribute to Lillie's Tutankhamun levels.
So deviously constructed I'd never be able to solve it on my own. In fact I can't solve it now because of the problem with the chomper and the red button. Peegue can't get out fast enough without getting caught in the red gate.
Never mind, I enjoyed all the twists and turns of the rest of the level.
Thanks Mark.
EDIT: The Maestro has given me some help with the red gate problem, and now I've got it done.
I was being too quick to go through the TP and not leading the chomper far enough.
I'd have never gotten it on my own either. I was getting part of it though. I too had a bit of a problem with that chomper but only once. Great tribute to Lillie's levels. I enjoyed it Mark...thanks
Sheesh! I would never have done that without the walkthrough. I was doing everything wrong. I thought I was smart when I figured out how to destroy the UFO with the yellow gate and discovered that there was a Mothership (as I had guessed), but when I became stuck (I couldn't figure out how to hold down the yellow button), I read your walkthrough I realized that the UFO was not necessary at all. Oh well, I followed your steps and got killed by the chomper, then did it again and got gold.
Thanks for this tricky level! I hope I can solve your next one!
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
TheoX wrote:I realized that the UFO was not necessary at all.
Actually the Mothership became necessary after I discovered a loopity in the original version. The Mothership prevented the player from pushing the box up and left on the yellow button. Though not necessary to the puzzle, I added a spaceship to keep the Mothership from spawning.
Even after discovering the Mothership, I had tried to push the box up onto the yellow button, then I realized why it was in that spot. Very clever planning Mark!
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
Since the Tutankhamun series were about the first RTW levels I played I also should play this one. It seems so easy at the beginning, but of course, I should have known better for a Mark level.