New Level (adv) - Mystery of the Moor 4

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Liz Mayhew
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New Level (adv) - Mystery of the Moor 4

Post by Liz Mayhew » Fri May 23, 2008 1:17 pm

443LIZM - Mystery of the Moor 4

Stinky has fallen even deeper into the mines. Will he ever escape?

This time, I'm using my BattyCastle texture used loads of times before, so hopefully you already have it.
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uneekrose
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Post by uneekrose » Fri May 23, 2008 3:44 pm

Stinky escaped from the mines with the help of the 'knocker', looked like a knack knack to me. Made a lot of mistakes along the way but only once or twice, in each section except maybe one.

The hardest part for me was trying to evade the bottie, then what to do with the cube. I even got the bonus coins on this one. I tramped one way, it was wrong so next time I sent Stinky the other way to get the bonus coins. Then on out of the mines he went.

Fun level, I enjoyed this one also Liz...thanks you.
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Post by Marinus » Fri May 23, 2008 3:56 pm

Nice level! :D
This one was pretty hard I think. First it took me a long time to figure out how to do the first part.

Then I had no idea how to get the knocker on the right place, but by coincidence I found it. Is that a sort of glitch or such?

Next problem was with the Z-bot, woodboxes and plasmacube, but finally Stinky made the big jump to who knows where. :roll:

The texture is also nice, allthough a bit dark and I become a bit colourblind then. :wink:

Thanks for playing and replying on my level. I hope I ever get the inspiration to make a real level 8) :lol:
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Lutz
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Post by Lutz » Fri May 23, 2008 7:42 pm

Stinky is a tough little guy passing all these adventures.
Made a lot of mistakes in all parts but got my gold star in the end.
Tricky and fun puzzling.
Thanks, Liz :D
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Post by rescuefire » Fri May 23, 2008 9:30 pm

Wowza another great level Lizzie! Loved all the action going on here. I was playing with the sound off and I'm really bad about reading signs the first time around so I was confoozled for a bit there. I ended up not using the steel box over by the red/yellow/green gate area...was there a use for it or just a pain in the butt? hehehe

Finally got the whole box order figured out and was on my way. I sure hope yer not sendin' us farther into the caves :shock:

Can't wait for the next one! Thanks gorgeous!
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Post by Marinus » Fri May 23, 2008 9:43 pm

rescuefire wrote: I ended up not using the steel box over by the red/yellow/green gate area...was there a use for it or just a pain in the butt? hehehe
How did you go through the red gate then?
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Post by rescuefire » Fri May 23, 2008 9:48 pm

Marinus wrote:How did you go through the red gate then?
Bounced, was I not supposed to? I started at the area just to the left of the red gate and bounced left, right, right and landed just under the yellow gate.
I'm guessin' that's wrong....I better go back and try again.
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kiki
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Post by kiki » Sat May 24, 2008 3:05 am

:D :D :D Once again Stinky has prevailed in the face of danger,
I had the most trouble with the box/bot/cube area.
Kept using the cube in the wrong place and coming up sort one box.
Finally wised up as to what I needed.
Liz your creative thinking is a wonder to see and play, Thanks! :D :D :D
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Post by jcvalcar2 » Sat May 24, 2008 4:16 am

Wow Liz this was totally awesome. Each area had me doing a back step to see what I had to do. The hardest part for me was the box/ice area, and yes I also did try racing the cyan timer :roll: that didn't work till I did it your way :lol: :lol:

Truly an excellant challenge thru and thru, thank you :D :P :D :P
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Post by Marinus » Sat May 24, 2008 5:26 am

rescuefire wrote:
Marinus wrote:How did you go through the red gate then?
Bounced, was I not supposed to? I started at the area just to the left of the red gate and bounced left, right, right and landed just under the yellow gate.
I'm guessin' that's wrong....I better go back and try again.
:lol: :lol: :lol: :lol: I didn't see that, for I've been told it's not supposed to jump over gates. 8) :lol: :lol: :lol: :lol: But I think it's a very good idea. :D :D :D
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Dizzy1
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Post by Dizzy1 » Sat May 24, 2008 12:25 pm

Marinus wrote:
rescuefire wrote:
Marinus wrote:How did you go through the red gate then?
Bounced, was I not supposed to? I started at the area just to the left of the red gate and bounced left, right, right and landed just under the yellow gate.
I'm guessin' that's wrong....I better go back and try again.
:lol: :lol: :lol: :lol: I didn't see that, for I've been told it's not supposed to jump over gates. 8) :lol: :lol: :lol: :lol: But I think it's a very good idea. :D :D :D
:lol: That's right Mister! And don't you ever do it again. :twisted: :lol: :lol: :lol: :lol: :D :wink: :D

Lizzie, I'm still working on this one. You are truly creative young lady! :D :D 8)
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Post by rescuefire » Sat May 24, 2008 12:54 pm

Maybe there's a bit of a misunderstanding about the gates. You can jump OVER them just not land ON them when they are open. Make sense?
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Lillie
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Post by Lillie » Sat May 24, 2008 12:56 pm

I am stuck at the travelators/wood box/blue TP area - help please :(
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Post by Lillie » Sat May 24, 2008 3:14 pm

GOT IT!!!!!! :D :D :D

Thanks Bobbin for your help with the start! I am simply rubbish at the mo - can't solve a thang :?

Fab level Lizzie - the bottie area was brilliant! I sat scratching me noggin for an age as I just couldn't see it! Eventually my :idea: sprang into action and I worked it out and finally had all the wood boxes I needed! :D

Brilliant Lizzie Wizzie - thanks ever so :D :P :D
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bob roest
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Post by bob roest » Sat May 24, 2008 3:25 pm

Great stuff Lizzie but I just realized I've done this out of order! :shock:

For some reason I downloaded your custom house for no.3 but forgot the level! :lol:

I wondered how he got that deep so fast. :D

Thanks again,
Last edited by bob roest on Tue Jul 01, 2008 1:34 am, edited 1 time in total.
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Post by Marinus » Sat May 24, 2008 3:39 pm

rescuefire wrote:Maybe there's a bit of a misunderstanding about the gates. You can jump OVER them just not land ON them when they are open. Make sense?
You're right Robyn, we were just a little bit kidding. In one of Dizzy's levels you could reach the exit without all coins by jumping over a gate. (And I was not supposed to do that 8) :lol: )
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Liz Mayhew
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Post by Liz Mayhew » Sat May 24, 2008 5:16 pm

Dizzy1 wrote: Lizzie, I'm still working on this one. You are truly creative young lady! :D :D 8)
Thanks for the YOUNG bit Dizzy - I wish!!!! :wink:

Robyn - well done for finding another way over that red gate. :D :D

If anyone needs help, just yell!
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Post by fiffi » Sat May 24, 2008 8:13 pm

i need help Liz, i`m stuck on the jumps to get the blue button covered by the chomper, i`v jumped every way i can see but i cant get pass them, great level love your games, :oops: :oops: :oops:
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Post by Marinus » Sat May 24, 2008 8:20 pm

fiffi wrote:i need help Liz, i`m stuck on the jumps to get the blue button covered by the chomper, i`v jumped every way i can see but i cant get pass them, great level love your games, :oops: :oops: :oops:
Stay jumping! I found it by coincidence, probably a sort of a glitch.
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Lillie
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Post by Lillie » Sat May 24, 2008 8:29 pm

Fiffi - just keep jumping DU DU DU DU without stopping on the tramps - the chomp will eventually go on the blue button :D
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Liz Mayhew
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Post by Liz Mayhew » Sun May 25, 2008 6:23 am

Thanks Marinus and Lillie for helping out there. :D :D
That's a glitch that's been used before. I remember Keeks used it brilliantly in one level, but now he's made more than 750, I can't remember which one it was!
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Post by Amnon » Sat May 31, 2008 7:16 pm

Great adventure, and what a fun, thanks!
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Post by wonderfull » Tue Jun 03, 2008 7:51 pm

Just took a little break from the books (promise Liz) and was able to complete this and #3 which I had been struggling with for some time now. I think all this studying has increased my brain power!!! Loved it Liz, thanks!
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Post by plum_eria2000 » Thu Jun 05, 2008 3:54 pm

I am stuck, stuck, stuck on the box generator. This is what I'm doing...can someone tell me where I'm wrong?

Possible Spoiler...?
I get the knack knack on the blue button.
Next jump down, left. Collect coins. Stand between buttons and jump down. Step up, jump up, right. Collect coin, push box onto tramp and follow. Step right and push box into water, which starts the generator.
Walk into bottie room and push cube up 3 spaces, bottie travels over white button.
Push box left into water and quickly walk left. Push box right 2 spaces. Now I have 2 boxes and can't figure out how to get both of them in the water where I think I need them.


Thanks to anyone who can steer me in the right direction here...
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Post by Marinus » Thu Jun 05, 2008 4:34 pm

plum_eria2000 wrote:Walk into bottie room and push cube up 3 spaces, bottie travels over white button.
I guess you mean the plasma cube. That's for a different purpose
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Post by plum_eria2000 » Thu Jun 05, 2008 4:58 pm

Hmmm...no, I meant ice cube. Haven't seen a plasma cube in this one...so have I missed something completely? Should I be looking for a plasma cube?
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Post by Marinus » Thu Jun 05, 2008 5:00 pm

:lol: :lol: :lol: It's the same thing. It's either mentioned ice or plasma. 8)
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Post by plum_eria2000 » Thu Jun 05, 2008 5:32 pm

Such duh! moments sometimes. Thank you! Worked perfectly. But I still didn't find 2 bonus coins.
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Post by Liz Mayhew » Thu Jun 05, 2008 6:04 pm

Here's a walkthrough for this one:
1. Step left, jump down, and push steel box back up. Slide down and up to the starting position. Step left again so that the steel box ends up at the start to act as a block for the jump. Jump U, U, U, D. To land on raft.

2. Collect all coins, and go through blue TP to get bonus coins and extra time. Ride round and push wooden box up onto timer. Quickly go through the black TP and walk down. Push the blue sphere up into the black TP so it keeps activating the timer.

3. Jump U, U, U, R. Push steel box up. Jump right then jump left over the top trampoline. Collect the 2 coins there. Push steel box right over the trampoline, then jump right over the lower trampoline, which pushes the steel box over the tramps and onto the red button. (Robyn has pointed out that you can just jump over the gate).

4. Walk right, collecting the coins as the gates open. At the end, tramp down and back up 2 or 3 times so that the chomper ends up on the blue button. Then jump down and left. Collect the coins and jump down onto the break tiles. Now jump up and right. Collect the coin and push the box down over the trampoline into the white TP. Follow. Walk right and push the last box into the water, starting the generator.

5. See the screenshot. Stinky follows the z-bot down and quickly pushes the cube up 1 space. Pause until the z-bot has passed and then quickly push the cube up to the wall and left. Stand below the cube where it's safe. When the z-bot passes again, push the cube up beside the generator and quickly step down and right into the middle where it's safe.
Push the wooden box left into the water. Another one is generated. Push it right 2 spaces and step round, pushing it back into the water. Repeat with the next cube. The last cube is pushed right 1 space to keep the z-bot circulating over the white timer.

6. 2 steel boxes in water. Go in and out of the green TP until all coins are collected. To get the last 2 bonus coins, jump D, R, D, L, U. Back through the green TP.
To get to the exit, jump D, R, U.
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Post by plum_eria2000 » Thu Jun 05, 2008 7:48 pm

Hmmm...no, I meant ice cube. Haven't seen a plasma cube in this one...so have I missed something completely? Should I be looking for a plasma cube?
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