New Level (adv) - Mystery of the Moor 8

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Liz Mayhew
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New Level (adv) - Mystery of the Moor 8

Post by Liz Mayhew » Mon Jun 02, 2008 1:57 pm

447LIZM - Mystery of the Moor 8

Stinky has at last got out of the tin mines but has ended up on a beach.

This is a photo of the railway line that runs past this beach between Dawlish Warren and Teignmouth. I think you know this area Lutz! :D

Image

There are some pesky seagulls around. In fact this level might have been called "Don't save the seagulls" :lol: :lol:

Using my Devonbeach texture which has been used quite a lot before so you may already have it.

Also using another model from my model pack which you may have downloaded for an earlier Mystery of the Moor.

Have fun! Hopefully not too hard. :D :D
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Lizzie

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To arr is pirate!
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Lutz
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Re: New Level (adv) - Mystery of the Moor 8

Post by Lutz » Mon Jun 02, 2008 2:54 pm

Liz Mayhew wrote:I think you know this area Lutz! :D
I think it's too long ago. I can't remember :)

The level was fun. Took a while to train the seagulls, though :roll:
Thanks, Liz :D

How about a hint on your other stinker (#7). I don't even know in which direction to start :oops:
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Lillie
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Post by Lillie » Mon Jun 02, 2008 3:01 pm

PM sent Lutzelspringleburger! :D

Lizzie - we stayed in Dawlish last year! :D Off to recapture my holiday :D
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kleef079
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Post by kleef079 » Mon Jun 02, 2008 4:42 pm

Fantastic design Liz!!

Thanx, I did it without any help BTW, does this mean it's to easy???

Gregor
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Post by rescuefire » Mon Jun 02, 2008 9:57 pm

Oh I so want to ride that train!!!

This level was great fun but I didn't find it easy. Challenging lil areas all over the place! I goofed the exit a few times before I realized how I had to leave :oops: silly me.

I had to go back in and read the sign to see if I did the jumps right and I DID!

Really great puzzlin' fun Mizzy Lizzy I thank you very mucho much :D
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kiki
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Post by kiki » Mon Jun 02, 2008 10:03 pm

:D :D :D Fantastic fun Liz, I had a hoot solving this one step by step.
I fell for some very clever misdirection along the way too. :twisted: :lol:
Thanks for another fab addition to your series. :D :D :D
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uneekrose
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Post by uneekrose » Mon Jun 02, 2008 11:25 pm

I also had a bit of trouble training the seagulls, thought I was going to have to jump over that tramp for a bit but I seen you had us another pathed etched. Put one of my boxes in the wrong water hole, didn't find that out till I did the tramps, and yes I so appreciate your sign for those tramps.
The tramp/conveyor part had me confused a bit also but Peeque got 'er done. This was fun Liz.
The scenery there is so beautiful, it was nice of you to share some pics and stories.
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bob roest
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Post by bob roest » Tue Jun 03, 2008 1:14 am

Very neat Lizzie, especially the cannon part! :evil: :lol:

Lots of fun to work through even with all the restarts. :D

Thanks again,
bob
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Post by annedanner » Tue Jun 03, 2008 2:16 am

Great, great level, Liz. It was fun to play! Thanks!
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wonderfull
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Post by wonderfull » Tue Jun 03, 2008 2:52 pm

I'm supposed to be studying today Image but I got lured away by your latest level Liz. Great fun to work through. The training (and subsequent doing away with) of the birds took me the longest to coordinate. Great fun...back to the books now!
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Post by Amnon » Tue Jun 03, 2008 3:28 pm

Cool - a bit more challenging than the previous ones - and a nice twist at the end!
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Post by fiffi » Tue Jun 03, 2008 5:05 pm

another great level Liz, but i`m stuck with the spheres and boxes please can i have some help :oops: :oops: :oops:
Amnon
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Post by Amnon » Tue Jun 03, 2008 5:13 pm

but i`m stuck with the spheres and boxes
The 3 bottom boxes are destroyed by the cannon.
The 3 top boxes are destroyed by a boulder.
Green spheres go in the water.
Prisms are useless for reflection, but can be used as fillers.
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Help!!!

Post by margmarg » Wed Jun 04, 2008 6:57 am

I can collct all the loot, I can get a path to the exit HOWEVER I cannot open the gate with the timer, the zbot opens it earlier for me but the I have to destroy him, after that I can't figure out a way to get it open so that I can exit. Am I doing it all wrong, or have I missed a trick??

Help please :?
Amnon
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Post by Amnon » Wed Jun 04, 2008 7:21 am

the zbot opens it earlier for me but the I have to destroy him
So... don't destroy him: allow him go round and round the upper section
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Liz Mayhew
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Post by Liz Mayhew » Wed Jun 04, 2008 7:48 am

Thanks for the help Amnon. :D

I'm out all day today, but if anyone still needs help, I'll post it later.
8)
Lizzie

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To arr is pirate!
fiffi
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Post by fiffi » Wed Jun 04, 2008 4:04 pm

Thanks for the help, got home with the gold
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Post by Marinus » Fri Jun 06, 2008 9:54 am

Very funny level Liz. "I send this seagull fishing" LOLOL :lol:
At the end indeed some misdirection, with the reflectors.

Very nice texture too. I didn't see it before, but I'd expected beautiful women at the beach 8)

Thanks for the fun :D
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Lillie
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Post by Lillie » Fri Jun 06, 2008 9:38 pm

Finally got this one - I bet you thought I'd been buried in the sand :wink:

Blimey Lizzie it was very tricky dicky! :twisted: It has taken me a million restarts to get to the end! Loved the cannon part and destroying all the botties was scary mary! :twisted:

Enjoyed working through this one - muchos muteros Missy :D
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dylan1298
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Post by dylan1298 » Sun Sep 12, 2010 12:22 am

Could I get some help with this level?
D's MOM
LISA
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Liz Mayhew
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Post by Liz Mayhew » Sun Sep 12, 2010 7:57 am

Here's the walkthrough. I have to admit I had awful trouble with that z-bot on the left hand side. Must have had quicker fingers then. :wink:

447LIZM – Mystery of the Moor 8

WALKTHROUGH

1. Walk down out of cave to get coin. Go to right of box and push it all the way left and down into the water. Go left and walk up, take the left coin and push the box down. Go round and push the box 1xR. When the z-bot changes direction, push the box 1xR again until it goes through the cave into the sea. Put the box on the dark blue button. Push the other box U and L below the alley. As soon as the z-bot passes right, step below the box and lean U so that the box goes U through the TP as soon as the gate opens. Follow the box.
2. Get the coins and go D through the left side caves. Wait on the breaktile. When the z-bot passes below, quickly push the box D the ice and the boulder R. Then push boulder D. The z-bot goes in the water. Box in the water. Wait on the next breaktile. This bit needs speed and perfect timing. The instant the z-bot hits the breaktile go down and right to the coin. In the next room, when the z-bot passes, follow and push the box down. End of z-bot. Push box in left side water for use later. Tramp U onto the breaktile and take coin below. End of z-bot. Take coin from cannon. End of all z-bots. Warp gate activated for yellow button.
3. Push the cannon down and right over the trampoline and the yellow sphere R into water. From the conveyor, tramp L, R, L, D, R, L. Get the last coin on the tramp and walk back round and across the breaktile at the bottom.
4. Tramp R onto the green conveyor get coin, and U into the space where the yellow sphere was. Back down and tramp R to push the cannon above the boxes. There’s a trick here because the lower reflector can’t reflect a cannon shot because it’s in a wall area. So as soon as the 3 boxes are blown, push the cannon on the green button.
5. Go R across lowest conveyor and push bottom boulder in water. Push middle boulder L round ice curve and push top boulder U to smash boxes and cover the white button. Go up to the top and get the bonus coins, pushing the yellow sphere L in water to leave the area. Back down to the bottom and push the boulder in the water. Now push the reflector from the middle area D and R across the boulder bridge. EXIT.
Lizzie

To err is human,
To arr is pirate!
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