It may get a little tricky around the metal box generator, in fact...it does
Holy crap for crap, Yup! its tricky down yonder at the generator.
Only took about 20 restarts to master that part.
I was a little confused by the last sign, I did what it said and nothing happened.
I finally got it all sorted and made it into the exit.
Ace challenge for sure Bob, Thanks!
The sign is just there to see if you let the bottie live or not, depending on your frustration level at that point, you can actually leave without doing anything in the final section.
I figured that barrel was there for our little friend, I made it so he had to stay on the left side to keep running over that certain timer.
Either way I enjoyed training that bot to work for me.
I went back and checked this and realized I had made a huge error by not including a pink gate right at the end so that you have to take the bottie all the way through.
If anyone's interested, I think it's fixed in this version.
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I had to at least get the z-bot to the 2nd last room to be able to leave but I couldn't bump him off! Well I supposed he deserves his freedom, having helped me to the exit
I need a bit of help with the metal boxes, please - at the top and at the generator.
2 Metal boxes fill the hole and the ice cube goes over them.
The last metal box is pushed down inside the gate, then go around it and push it back one place, next to the gate to block the Z's path - once the Z passes, push it one more space up INTO the gate and run south, standing on the conveyor switch.
When a metal box is generated, push it up into the water, then wait attentively because when the second box is generated you must be quick to immediately push it up and back off down.
There are several close timing moves at that stage, after you do want Amnon said you have to step on the break-tile to avoid being botted. Then go back and set the last metal box in the middle so the bottie activates the pink timer, now back over the 2-step break-tile, go down and lean against the pink gate so that 1 second before the bottie is about to go in the water, you've pushed a box in and he whips safely by, because you don't want anything bad to happen to him, do you?
Hey Bob, Finally got around to doing the revised version and I did get that bot to go the whole way this time.
So I'm guessing I did it your intended way and yes its still quite challenging.
Thanks again matey!
Heck of a level Bob. I shudder to think of how many restarts I had. Then I found different ways to get ahead of the bottie, like waiting till he was in front of the blue sphere before I rolled the other toward the water hole. Then I'd have Peeque hit the red timer, push the sphere and run for the metal boxes. I left the one coin above the ice while Peeque put the two metal boxes and the cube in position. Then I let him reopen that yellow gate before placing the metal box in there.
I had a heck of a time with that gen till I figured I needed to be stopping the next metal box that come out of it. I was trying so hard to get away and stay ahead of the bottie that I didn't see those other options to make the level a bit easier. Thanks for the fun Bob..........