I had a feeling this may have had lots of loopholes so I gave it to Robyn to test run. After she was finished dissecting it, I had a title.
It uses Loirae's 'alias' texture which has been used so many times before it should probably be a default setting.
I'm also stealing an idea that I think is Dizzys'. There are two versions, one with signs and hints, one without.
I will tell you this, because it was a discussion point, start left. And if the waterhole gets filled with blue spheres before red ones, start again. Some things you can't control.
You do not have the required permissions to view the files attached to this post.
This was some fine puzzling fun Bob, From start to finish with about ten restarts for each area.
Got to the end and found out I needed to use something up and didn't.
Restart but got it done on my next try.
Ace all the way, Thanks!
I have no idea what you mean with some hints like start left or red sphere's first, so it took me quite a while, but finally I reached the exit. Thanks!
I'm crying Uncle on this one with the yellow spheres. Is it just quick fingers and I'm not fast enough I have one in the water whole one has been blasted and the other one...................
Wonderful mechanics as always Bobster! I got to the cannon room and realised that I hadn't sunk all the doobries for the gen to start - DOH! A few more goes and I finally found the exit open!
Great stuff - thanks
Lillie The Beanhead! "Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
OK, I'm ready for some help, which room gets done first and what three tramps do you use to get into the yellow sphere room. I can do the bottie room and the cannon room, I can get into the yellow sphere room using two tramps but I can only get one sphere over the tramp where the boomer is. Please send me some help....yes I'm doing the one with the signs.
All you have to do is push the first yellow left (you have no choice) then the middle one left. Now push the keg onto the conveyor and follow, blow up the left sphere, conveyor back and bounce into the reds tps, push the remaining yellow down, walk over to the right conveyor and take it down and then walk onto the breaktiles and push the yellow right. Follow.
Thanks for the help Cathy, I guess most my problem was not know which way to go after I'd done the spheres. Having the bottie stopping the conveyors helped with the yellow spheres since I couldn't get the one on the right facing back upwards without the botties help.