This level is a good example using the D tile with a snowflake to make it snowy, referring to Diz's level where the question was brought up about this happening with some textures.
Is this case I'm using the purple default texture.
KIKI841
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Loved the title and the adventure!
Lots of good fun on this island!
Some very cool moves, Keeks!
Very well setup and designed.
I saved that one break-tile for last.
Great level Kiki! Not too big but great misdirection. I had a hard time to figure out, how to reach the blue button. Of course I was trying the wrong thing
When I tried that before I didn't have enough items for the pink and green buttons. I reflector will keep the pink button pushed. What about the green button?
Both buttons don't need to be covered at the same time. When you make sure you're through the green gate at the moment the cannon shoots that prism........
But Amnon, I'm curious about your way. I think I did it the intended way this time, for I used every item and every breaktile.
How did you destroy those boxes? I was first trying to shoot the box near the blue button with a prism, but I could never manage to keep the pink button covered at the right moment (without being prismed )
I also tried with a barrel on the pink button, but the new generated prism destroyed that barrel before the cannonfire was through the gate. So, in my opinion, theoreticly it should be impossible to keep the gate open to let the cannonfire through.
I was pushing the first barrel to destroy the first prism, then using the barrel in the pink gate to destroy the bottom box which leaves me one barrel left. I was pushing it up to the last box, placing a prism in line and having Stinky stand on pink button but other prism comes out of gen to fast and kills Stinky.
So please do tell?
To annedanner I'm glad I'm not the only one to get prism's and reflectors mixed up...I catch myself all the time doing that.
Stinky and I finished all our tasks. I had a bit of trouble getting thru the green gate but I finally manged to find an easy way to have enought time to get thru there.
Thanks for the help Marinus and thanks for the level Keeks.
kiki wrote: This level is a good example using the D tile with a snowflake to make it snowy, referring to Diz's level where the question was brought up about this happening with some textures.
Is this case I'm using the purple default texture.
Ok, I see! Although it's strange, it might be fun in some ways. You don't have to use an advanced texture, to get snow on the ground. So you say it does that with the Jade default texture too? Unfortunately, it also does that in one of Robyn's new textures.
I have but 3 words to say about this level. 1.Genius 2.Genius 3.Genius I did almost all of this without looking for a hint. There was one tiny part where I had to look for help, but that's all. Excellent level as usual.
Thanks for the jump help but I cant get through the green gate before the cannon shoots the prism. Is there a secret trick to doing that I'm not seeing. I just can't run fast enough to get through that gate after I leave the prism on on the green button and jump through the black teleporter. Annie
Thanks, again, for the levels you post. I had a heck of a time making it through the green timer in time until I did the ending a bit differently. Fun level!