I'm working on this one and have seen the mysterious appearance of one item, and have no idea how it got there!
At the moment I have a problem with the flame and the 2 wooden boxes by the white gates. Either I can open the gates but the boxes block me or I can dispose of the boxes leaving me nothing to cover the white button. I wish there was a secret invisible path so I could lure that chomper onto it
Something tells me a chomper is for something other than getting kilt and the metal box on the yellow button seems to easy.
I will keep at it later on.
I was pushing the cannon every way but the right way...well I pushed it the right way too but didn't put the other moves together.
Thanks for the push in the right direction Mark.
Ace misdirection, good to see you back my friend, I hope you feel better.
I need help with this one. I am not smart enough to get it. I can move the cannon all over the place. I can move the box around also. I even destroyed it hoping to get more. I just can't get this one. Thanks for help
My good friend Marinus was kind enough to test this level and provide the following walk-through:
1. Push cannon 2 left. Barrel up on icecurves and immediately step right to get clock. Quickly push barrel 2 down and stand 2 above the other barrel to let chomper blow it up. Jump L to yellow button.
2. Go up through black TP and quickly step 1 down. (pushing invisible steelbox down over tramp) When chomper has blown up barrel on TP, quickly go up through TP and step right, before steelbox comes. Push steel left in flame, go through TP and push steel right in water to make a bridge.
3. Jump D, push cannon 2 right, barrel up and right through yellow TP. Step right through upper TP and push barrel up through TP. Step left through lower TP and push barrel left beyond the icecurves.
4. Go down to get the cannon to the white button (using 2-step breaktile). Push barrel left and go through black TP to push barrel down over tramp inside the white gate.
5. Get cannon off the white button and push it left, on the steelbox-bridge. Jump left and push cannon back on the white button.
6. Go to the left side and push the other woodbox down inside the lower white gate. Repeat the cannon move off/on the white button.
7. Get the last coins and clock. Go back to the icecurves, slide up the left side and walk down to where the breaktile was, which will get the shadow to the flame. Then exit.
Boy was I going in the wrong direction. I don't know why I did not see that move. Glad to see you back Mark. I love doing your levels even though more than half the time I must have help solving them. Thanks