The indigo star.
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
The indigo star.
I'm making adventures for WA now!
Perhaps i will continue my long lost huge hole series! For now, I'm making an adventure about an indigo star. I will make demos! 
- jozsefkoma
- Rainbow Star
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- StinkerSquad01
- Rainbow AllStar
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- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- jozsefkoma
- Rainbow Star
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- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- jozsefkoma
- Rainbow Star
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- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- tails the fox
- Rainbow Master
- Posts: 843
- Joined: Tue Sep 08, 2009 12:56 am
Like AUTO from WALL-E says.StinkerSquad01 wrote:DP, i need help, how do you toggle gates and teleporters with dialog CMD?
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Help? Please? Pretty please with indigo glovecharges ontop?
Why does everyone have to be in the off topic section?
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"N0T P0SSIBLE!"
But it is P0SSIBLE.
Oh yes it is.
Just not with CMD.
go to buttons scroll the buttons section untill you meet up with Inv square or Inv dimond.
Inv-Invisible.
It will be unseen in the player.
Use that.
Advice:
To control gate's open and closing AKA toggling and de-toggling:Use dimond.
For permanent Toggling and de-toggling: use dimond once.
And i would like to be a tester.
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
Ahhh. I've also learned that *i think* CMD 61 makes a npc move! Also, you've been granted to be a...............TESTER! 
Last edited by StinkerSquad01 on Sat Oct 16, 2010 5:44 am, edited 1 time in total.
- tails the fox
- Rainbow Master
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- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
- tails the fox
- Rainbow Master
- Posts: 843
- Joined: Tue Sep 08, 2009 12:56 am
- tails the fox
- Rainbow Master
- Posts: 843
- Joined: Tue Sep 08, 2009 12:56 am
I just tested both star textures.
Heres a test adventure that i made.
This is for you StinkerSquad01.
Try it out and tell me which version is better.
Low resolotion,
Or
High resolotion.
IMPORTANT NOTE!
Save both texture files.
IF you alrady have it. save them somewhere else name the first indigo star texture given to you Ancientstar1
And the seccond one (DEEMAN) Ancientstar2
Or else it wont work.
Heres a test adventure that i made.
This is for you StinkerSquad01.
Try it out and tell me which version is better.
Low resolotion,
Or
High resolotion.
IMPORTANT NOTE!
Save both texture files.
IF you alrady have it. save them somewhere else name the first indigo star texture given to you Ancientstar1
And the seccond one (DEEMAN) Ancientstar2
Or else it wont work.
You do not have the required permissions to view the files attached to this post.
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
If someone could make all the normal texture palettes, but black and white, like old TV, that'd be great.
EDIT: Actually i just used GIMP. (Go GIMP!)
Last edited by StinkerSquad01 on Sun Oct 17, 2010 7:46 pm, edited 1 time in total.
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am



