WA3 Update Thread

Discuss the games (no level solutions or off-topic, please).
billy bob
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Post by billy bob »

An EndIf only gets used after an If. And that is if the Then is on the line before what is going to happen (if the other thing happens).

Take this example:

;Simple print.
Print "Press Enter."
;This is so the Wend mechanism works.
While Not KeyHit(1)
;This basically says "If Enter is pressed then".
If KeyHit(28) Or KeyHit(156) Then
;We are having the line above and the line below on different lines. This will result in an "EndIf".
;Another If below. The whole thing with Oboist is only here to make it so if you press Enter multiple times it will only print once.
If oboist = 0 Then
Print "You have pressed Enter."
;An EndIf from the oboist If.
EndIf
oboist = 1
;An EndIf from the Enter pressing part.
EndIf
;This is just so if you press Esc it will quit.
Wend
End
Last edited by billy bob on Sat Jan 22, 2011 2:34 am, edited 1 time in total.
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Master Wonder Mage
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My suggestions for POTZ

Post by Master Wonder Mage »

These are my suggestions for WA: POTZ

Z-bot types
blue Z-bot-what you are used to
red Z-bot-shoots electric balls
green Z-bot-can take multiple fireballs/POWs
yellow Z-bot-moves very fast
Z-turret-shoots homing missiles (as in the magic in cbloopy's Red Magic Cavern)

As this is the last of the Wonderland Adventures games, there must be some sort of solution for the fireballs in MOFI.

A destroy all Z-bots and turrets level?

Destroy all chompers levels?

Please give feedback.
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Re: My suggestions for POTZ

Post by billy bob »

Master Wonder Mage wrote:As this is the last of the Wonderland Adventures games...
Where did he say that?
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Re: My suggestions for POTZ

Post by tyteen4a03 »

billy bob wrote:
Master Wonder Mage wrote:As this is the last of the Wonderland Adventures games...
Where did he say that?
I don't remember, just he did say it, can't be bothered to find that now.
and the duck went moo

Beep bloop
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DEEMAN223344
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Post by DEEMAN223344 »

My original plan for WA3 was to make the game primarily about exploration. You would have a huge world (in fact, several worlds) to discover, each with their own subset of adventures and independent storylines, all leading to a truly grand finale. Throw in a full-featured level-editor and a host of new goodies, and WA3 was (originally) planned to be “the biggest and the best” Wonderland Adventures game.
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Post by billy bob »

DEEMAN223344 wrote:
Midnight Synergy wrote:My original plan for WA3 was to make the game primarily about exploration. You would have a huge world (in fact, several worlds) to discover, each with their own subset of adventures and independent storylines, all leading to a truly grand finale. Throw in a full-featured level-editor and a host of new goodies, and WA3 was (originally) planned to be “the biggest and the best” Wonderland Adventures game.
That didn't say it was the last WA.
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DEEMAN223344
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Post by DEEMAN223344 »

"truly grand finale."
“'the biggest and the best' Wonderland Adventures game. "
-_-
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Post by billy bob »

DEEMAN223344 wrote:"truly grand finale."
When he said finale he meant the finale of POTZ.
DEEMAN223344 wrote:“'the biggest and the best' Wonderland Adventures game. "
That simply doesn't mean it is the last.
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Master Wonder Mage
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Post by Master Wonder Mage »

The Midnight post says,
Yes, we are still around! In fact, we have slowly begun work on the final chapter of the Wonderland Adventures trilogy. You can get a sneak peek right here.
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Post by billy bob »

Thanks!
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md
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Post by md »

With 'Indigo Magic', I'm guessing it works like 'Floing Magic' and it would place an indigo bubble around the enemy and maybe it has something to do with freezing the enemy when the indigo bubble pops? :?

I wonder what 'Indigo Magic' is called anyway? :?
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DEEMAN223344
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Post by DEEMAN223344 »

No, because that would be a waste. Indigo likely has nothing to do with time at all, as that is floing's job.
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md
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Post by md »

Hmm... your probably right. :D
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boywhoflies
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Post by boywhoflies »

In WP/FPW indigo magic is called splash and it turn floors into water. I dought it would be the same thing in WA:POTZ but it would be cool. 8)
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billy bob
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Post by billy bob »

StinkerSquad01 wrote:The crosshairs there were set on walking, if he was using it, it would be arrows pointing onto the square. Then, it could be he just put his mouse there.
No, he was using it. He is not anymore.
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Post by Emerald141 »

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DEEMAN223344
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Post by DEEMAN223344 »

? What does my post have to do with that?
Past Deeman wrote:UHHH BLAAARGH I THINK.... UMM> YOU DIE
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Post by billy bob »

This is ridiculous. We'd know what indigo magic does if anyone could just decipher the Blitz3D coding.


______________


I don't think that is a UFO in preview one. Otherwise it would look like the ones from MOFI.
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StinkerSquad01
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Post by StinkerSquad01 »

billy bob wrote:
StinkerSquad01 wrote:The crosshairs there were set on walking, if he was using it, it would be arrows pointing onto the square. Then, it could be he just put his mouse there.
No, he was using it. He is not anymore.
Yes, but how do you know he was using it and didn't just move his mouse there?
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jozsefkoma
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Post by jozsefkoma »

I think that the planet of Z-bots will look like this
Image
Image
Image
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Post by Emerald141 »

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jozsefkoma
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Post by jozsefkoma »

This is the unofficial video...
http://www.youtube.com/watch?v=Fs9eSI_eH9k
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StinkerSquad01
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Post by StinkerSquad01 »

A great intro maybe, but theres not two spaceships, unless they are maybe ZBOT ships.
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Post by maxnick »

jozsefkoma wrote:This is the unofficial video...
http://www.youtube.com/watch?v=Fs9eSI_eH9k
Cool video! :D
Uijt jt nz tjhobuvsf.
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Post by boywhoflies »

Plain Awesome. :D
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DEEMAN223344
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Post by DEEMAN223344 »

Midnight Synergy wrote:again:
Do I see oddly textured frogs?
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Technos72
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Post by Technos72 »

Wow you do alot of great wonderland stuff! I didn't even know you can animate!
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Pawelec
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Post by Pawelec »

DEEMAN223344 wrote:
Midnight Synergy wrote:again:
Do I see oddly textured frogs?
FROGS! NICE IDEA! They would jump over one tile and land two tiles from you. Landing on water, they would make bridge by swiming like DragonTurtles. Jumping on wall would make them bounce. Jumpin' stuff is great idea, because you can make creature miss one tile and land on another.

BTW: Does anyone knows, when POTZ will be relased?

EDIT: Oh, I didn't realize that my reply is 1st on 23rd page.
Last edited by Pawelec on Sat Jan 29, 2011 3:20 pm, edited 1 time in total.
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DEEMAN223344
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Post by DEEMAN223344 »

Later THIS YEAR!
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Pawelec
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Post by Pawelec »

Your reply is very *ekhem* accurate...
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