SUPER CUSTOM CUTSCENE TOPIC (THEY ACTUALLY WORK!)

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StinkerSquad01
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Post by StinkerSquad01 »

LOL I couldn't stop laughing! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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jozsefkoma
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Post by jozsefkoma »

Great Job MyNameIsKooky! :shock:
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MyNameIsKooky
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Post by MyNameIsKooky »

I liked that cutscene, Deeman! :lol:
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DEEMAN223344
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Post by DEEMAN223344 »

Thanks everyone!
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Post by garirry »

WOW! YOUR VIDEO IS TO FUNNY!
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StinkerSquad01
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Post by StinkerSquad01 »

I know right? *goes to get hearing-aid*
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epicdude15
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Post by epicdude15 »

SOOOOOOOOOOOOOOOOOOOOOOOOOOOOO FUNNYYYYYYYYYYYYYYYYYYYYYYYY :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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md
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Post by md »

Firstly, "DEEMAN223344", great job, really impressive! :D

Secondly, does anyone know why:
md wrote:I can't seem to get cutscenes to work in my hub.

I tested the original one and it just came up with memory access vialation, and yes I had 9.wlv, 10.wlv and 7.ogg in the correct folders.

Does anyone know why?
Thanks!!
Thankyou! :D
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MyNameIsKooky
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Post by MyNameIsKooky »

What do you mean by "original one"?
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DEEMAN223344
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Post by DEEMAN223344 »

I also noticed that editing cutscenes messes with dialogs occasionally.
Like, I edited the first cutscene, it would either:
A) work normally after the cutscene
B) show the wrong dialogs after the cutscene
:?
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MyNameIsKooky
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Post by MyNameIsKooky »

I guess the dialogs are somehow tied to the wlvs that are loaded?
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DEEMAN223344
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Post by DEEMAN223344 »

During the cutscene, or after?
I didn't alter the one after, yet it was talking about red rocks as soon as I got onto fire island - like the second after. :lol:
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MyNameIsKooky
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Post by MyNameIsKooky »

DEEMAN223344 wrote:During the cutscene, or after?
Dunno, could be either.
DEEMAN223344 wrote:I didn't alter the one after, yet it was talking about red rocks as soon as I got onto fire island - like the second after. :lol:
You mean RIGHT when you appeared on the island? It's supposed to show that when you get a first glimpse of the red crab shells, which is in the same area... Weird.
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DEEMAN223344
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Post by DEEMAN223344 »

It was actually in the place of the floatsam and jetsam dialog, which appeared RIGHT when I got to the island.
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MyNameIsKooky
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Post by MyNameIsKooky »

Yeah, that's what I meant.

I guess dialogs in the room get swapped or something. I have no idea how it's related to cutscenes... Ahh O_o
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DEEMAN223344
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Post by DEEMAN223344 »

I played the cutscene many times.
I replaced the .wlv of getting on the ship with Jungle Creatures, and stuff there happened relevant to the results:
Crab in water = What I said before
Crab running around in circles = No dialogs except from NPCs.
Both of these are limited, as an empty dialog appears where the dialog about the Ice Troll appears in the jungle.
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MyNameIsKooky
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Post by MyNameIsKooky »

It changes the dialogs EVERYWHERE?!

Well, uh, I've got no clue how that works. :?
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DEEMAN223344
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Post by DEEMAN223344 »

The same thing happens with the second cutscene, but instaid no dialogs appear unless you talk to a NPC. :?
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md
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Post by md »

So why does it MAV for the original MOFI cutscene in my hub (i was just testing the original mofi cutscene to test a cutscene)?

It's strange... :?
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MyNameIsKooky
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Post by MyNameIsKooky »

md wrote:So why does it MAV for the original MOFI cutscene in my hub (i was just testing the original mofi cutscene to test a cutscene)?
If you didn't edit it or the appropriate .wlv's, I don't know.
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jozsefkoma
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Post by jozsefkoma »

We know that if the level don't exist and put an arrow to this level we will get a big MAV!
At the end of cutscene you will teleported to level,x,y but if it don't exist: "MAV!!!"

Maybe you deleted the levels from hub before testing.
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md
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Post by md »

No, I have level 21 in my hub folder (that's the level it warps to), so I don't know what's going on.
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jozsefkoma
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Post by jozsefkoma »

Also for this cutscene is used a dialog file to display the text.
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MyNameIsKooky
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Post by MyNameIsKooky »

jozsefkoma wrote:Also for this cutscene is used a dialog file to display the text.
The cutscene's text is actually stored in the wg.exe.
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jozsefkoma
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Post by jozsefkoma »

MyNameIsKooky wrote:
jozsefkoma wrote:Also for this cutscene is used a dialog file to display the text.
The cutscene's text is actually stored in the wg.exe.
Oh, yeah...
I forgotten about that.
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garirry
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Post by garirry »

MyNameIsKooky wrote:
jozsefkoma wrote:Also for this cutscene is used a dialog file to display the text.
The cutscene's text is actually stored in the wg.exe.
WHEN YOU CAN FIND IT???? :evil: :evil: :evil: :evil:
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boywhoflies
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Post by boywhoflies »

The last 3 topics I have been at ended with you freaking out. -_-

Give him a chance, jeez! He dosen't have to anyway.
Mr. Robot never dies! :D

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MyNameIsKooky
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Post by MyNameIsKooky »

garirry wrote:rage
For the umpteenth time, I've already found the text. How 'bout you actually go and read the first post?
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jozsefkoma
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Post by jozsefkoma »

I found that in MOFI wg.
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ab-47
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Post by ab-47 »

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