Community Toaster 1

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StinkerSquad01
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Post by StinkerSquad01 »

Ok help.
LETS TRY ONE MORE TIME!
:(
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MyNameIsKooky
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Post by MyNameIsKooky »

I haven't really tested water, but I don't know why it wouldn't work. Make sure you're placing only 1 water tile in each place?
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StinkerSquad01
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Post by StinkerSquad01 »

I did.
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MyNameIsKooky
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Post by MyNameIsKooky »

Well... IDK. I might revise the editor water engine thing.
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Serlan
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Post by Serlan »

MyNameIsKooky wrote:I haven't really tested water, but I don't know why it wouldn't work. Make sure you're placing only 1 water tile in each place?
I created water in Serlan1 by trying 2 times, MNIK, you'll need to fix this.
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
Emerald141
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Post by Emerald141 »

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MyNameIsKooky
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Post by MyNameIsKooky »

That was the best level yet! :D
Emerald141
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Post by Emerald141 »

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MyNameIsKooky
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Post by MyNameIsKooky »

Emerald141 wrote:Of mine, or of everyone's? (or both? *shot*)
Both!
Emerald141 wrote:Also, how many more levels are required for Community Toaster Demo 1?
No idea. Probably a lot, considering how short and straightforward most people's levels are.
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StinkerSquad01
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Post by StinkerSquad01 »

BUG! When you place a red block from Boxinator (plocks right?)
and change the texture to kiyoshi they turn into bricks, but instead of changing back to red when changing the tex, they stay bricks.
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StinkerSquad01
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Post by StinkerSquad01 »

I'm making a list of the editor objects, I will add to it until the final editor is realeased. :) Good night.
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MyNameIsKooky
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Post by MyNameIsKooky »

StinkerSquad01 wrote:BUG! When you place a red block from Boxinator (plocks right?)
and change the texture to kiyoshi they turn into bricks, but instead of changing back to red when changing the tex, they stay bricks.
It will be back to normal when you play the level.
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StinkerSquad01
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Post by StinkerSquad01 »

OK, cool.
Emerald141
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Post by Emerald141 »

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MyNameIsKooky
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Post by MyNameIsKooky »

I'll play it tomorrow if I get time. :wink:
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Serlan
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Post by Serlan »

New level:
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Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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MyNameIsKooky
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Post by MyNameIsKooky »

Emerald5: Loved it, especially how long it was!
Serlan2: I liked it! :D
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Serlan
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Post by Serlan »

Serlan3 - The Factory Revisited
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Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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Serlan
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Post by Serlan »

DP - Sorry if is to hard :twisted:
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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MyNameIsKooky
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Post by MyNameIsKooky »

Cool level, but it's impossible to avoid getting hurt in most parts.
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Nobody
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Post by Nobody »

Two objects you should add:

Dancing Duck. This is a weak enemy, not a boss.

All Enemies Defeated Door. StinkerSquad01 would have liked it anyway.
i should change my signature to be rude to people who hate pictures of valves
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Nobody
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Post by Nobody »

DP.

When I posted that I forgot to mention that I made a level. The area before the exit is an edit of one of Sammy_P's levels. The main edits are getting rid of a white toast and three cages and adding a Llaw, although I also added a random wall block to make the level look better and changed the placement of the water blocks so there wasn't water levitating above ground.
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i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky »

THAT WAS THE BEST CUSTOM LEVEL YET!!! :D
Emerald141
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Post by Emerald141 »

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Technos72
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Post by Technos72 »

you used that dialog window with a box to type something in. Can you tell me how to make one like that for my recent game projects?
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MyNameIsKooky
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Post by MyNameIsKooky »

Code: Select all

get_string( "TYPE SOMETHING IN!","blah");
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Technos72
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Post by Technos72 »

Thanks but how do I do functions for a correct and wrong answer in the box?

Example: get_string( "say yes","type here")

What other code do I do to perform functions when I type "yes" and when I don't type "yes"?
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MyNameIsKooky
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Post by MyNameIsKooky »

I dunno. You have to code your own things for what would happen after. In my case, it was saving what was typed into the box.

Blast!10 explained this exact thing in a different topic, I'm pretty sure.
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boywhoflies
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Post by boywhoflies »

Deeman posted some of his levels on NFW since he can't here. Here's a link to the topic.
http://noobfreeworld.forumotion.ca/t54- ... uest-topic
Mr. Robot never dies! :D

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tyteen4a03
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Post by tyteen4a03 »

boywhoflies wrote:Deeman posted some of his levels on NFW since he can't here. Here's a link to the topic.
http://noobfreeworld.forumotion.ca/t54- ... uest-topic
You can pretty much just reupload it here.
and the duck went moo

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