New MOFI Hub (CANCELLED) - WA Mysteries of Sundog Island

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DEEMAN223344
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Post by DEEMAN223344 » Thu Jan 27, 2011 12:34 am

Exactly what I said.
And the thwarts were good at the end of WA1...
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Qwerty20000
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Post by Qwerty20000 » Thu Jan 27, 2011 9:59 am

Great scenery! I want to play it soon! Are you sending DEMO version before Feb???
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md
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Post by md » Thu Jan 27, 2011 7:20 pm

I'm still thinking of a good misunderstanding for the Ice Trolls and the Stinkers in my game. :?

Like what "DEEMAN223344" said, the thwarts were good at the end of WA1 so they're good in my game (and they've got their colours) and that's where I'm thinking of making where you'll learn "POW" magic.

EDIT: I've also got quite a few dialogs to complete (e.g. the shopping dialog).
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Post by Guppy Star » Fri Jan 28, 2011 2:53 am

md wrote:I'm still thinking of a good misunderstanding for the Ice Trolls and the Stinkers in my game. :?

Like what "DEEMAN223344" said, the thwarts were good at the end of WA1 so they're good in my game (and they've got their colours) and that's where I'm thinking of making where you'll learn "POW" magic.

EDIT: I've also got quite a few dialogs to complete (e.g. the shopping dialog).
Let thwart teach you POW and SHIVER teach you BRR...
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md
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Post by md » Fri Jan 28, 2011 8:01 pm

Guppy Star wrote:
md wrote:I'm still thinking of a good misunderstanding for the Ice Trolls and the Stinkers in my game. :?

Like what "DEEMAN223344" said, the thwarts were good at the end of WA1 so they're good in my game (and they've got their colours) and that's where I'm thinking of making where you'll learn "POW" magic.

EDIT: I've also got quite a few dialogs to complete (e.g. the shopping dialog).
Let thwart teach you POW and SHIVER teach you BRR...
I've already done adventures with 'Brr', but like I said, the thwarts will teach you 'POW'.

I might make it you find Shiver under the Ice Troll fortress and he will recognize you from the past adventure (WA MOFI), and you'll recognize him.
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Post by garirry » Mon Feb 07, 2011 12:26 am

-->*BUMP*<--
Oh, i wanna play this hub....................................................
Oh really it will take a lot of time?........................................
8) 8) 8)
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Qwerty20000
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Post by Qwerty20000 » Wed Feb 09, 2011 11:56 am

Hello? Project? md? What's breaking?
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Post by md » Sat Mar 26, 2011 4:37 am

Oops, I am so sorry! I completely forgot about the hub. :cry:

Here are my reasons:
A: Last month I got a new computer and I'm still getting used to it.
B: I was kind of getting a bit bored of it.
C: I couldn't really be bothered because for some reason the cutscenes didn't work? :?

But now, I'm back to it and I'll work on it as much as I can and try and have it ready before April is over! :D :D

So Sorry!!! :cry: :cry: :cry:

Thanks...
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Post by ab-47 » Sat Mar 26, 2011 5:47 am

it's been a while... 8) maybe i could know how to make them the cutscences, just tell me what are they about and i'll do them
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Post by md » Sat Mar 26, 2011 7:10 pm

ab-47 wrote:it's been a while... 8) maybe i could know how to make them the cutscences, just tell me what are they about and i'll do them
That's really kind of you and I highly appreciate it, but unfortunately, that's not the problem :? .

The problem is whenever I get the player to press the answer in a dialog that's coded with CMD 102, when I get to it and click on it, it's supposed to come up with the cutscene, but instead, it comes up with Memory Access Violation.

It even does that for the default hub, and I figured out which level and x and y location that cutscene leads to. :cry: :cry:

I'm pretty sure that I have the right levels in my game, but It still won't work.

I've also asked many people in this forum for help, I've tried moving files around, I've tried playing with the Hex Editor (I save a copy of the wg.exe file incase I do a mistake), but nothing has worked. :cry: :cry: :cry:

Thanks a lot anyway! :D :D :)
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Post by md » Sat Mar 26, 2011 7:19 pm

md wrote:I'm thinking of making 4 shops in my game, the first one is in Stinker Square, the second one is where the Kabooms are, the third one is in the Thwarts Den (thwarts are nice in my game) and the forth one is in the Ice Trolls Fortress (from a stinker though). :)

Here's my plan for the first shop:
  • -A Refill For Your Lamp
    -A Lamp
    -A Spy-Eye
    -A Gold Star
    -A Piece of Meteor
    -An Ice Key
    -A Large Inventory Bag
The other shops will be in later demos. :D
With the shop idea, I might change it to that SHIVER is the one that sells you items in the Ice Troll Fortress! :D
EDIT: Also, there's this place called Resort Area in my game and there are Kabooms and Stinkers there and that's where the shop with the Kabooms is going to be (a kaboom will sell items to you)! :D So not in Kaboom Village. :(
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Post by md » Thu Mar 31, 2011 6:41 pm

Here's a screenshot of the plan of the island. :D :D

Please excuse me as I'm not a master of the mouse, nor a good drawer. :oops:

Please not the letters on the map (A, B, C and D) will lead to another map which I'm going to do another time (e.g. there's a C on the door of the Ice Troll Fortress, another map will show you what the fortress looks like)!
The screenshot may be a bit big, but I'm sure you'll manage. :D
It labels all the places, water and shops :lol::
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Last edited by md on Sat Apr 02, 2011 7:04 am, edited 1 time in total.
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Post by ab-47 » Fri Apr 01, 2011 10:24 am

nice drawing, the mountain looks funny. :D
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Post by Guppy Star » Fri Apr 08, 2011 7:40 am

Alright, you drew the map
How do you go on your quest time to time; location to location
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Post by md » Fri Apr 08, 2011 8:40 pm

Well, you start at the starting zone, then you go through the snow caves, but you can't go past that water stream until later in the game (not in the first demo), than you go north to the unspecified zone. :) :) There are some adventures there that must be completed. You need to earn Ice Keys to continue up north! You will then travel more north and end up at stinker square and then that's the end of Demo 1. :D

I'll explain more when I publish the first demo! :) :)

P.S. The demo's much longer than I described it! :D
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Post by ab-47 » Sat Apr 09, 2011 9:18 am

can you atleast tell us when you're going to give us the hub...
btw the custom cut scenes had worked in mine... maybe if you gave me a screen shot of the cut scene in the hex editor, i might spot a mistake :D 8) :wink:
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Post by md » Mon Apr 11, 2011 7:53 pm

ab-47 wrote:can you atleast tell us when you're going to give us the hub...
btw the custom cut scenes had worked in mine... maybe if you gave me a screen shot of the cut scene in the hex editor, i might spot a mistake :D 8) :wink:
Probably not till sometime at the end of the month, or at the start of next month (March). I still have a fair bit to do, I'd say I'm about 85% complete. :cry: :(

Anyway, here's some news, I changed the normal wonderland icon to make it look like the normal icon with snowflakes on it! I couldn't get the actual icon file (.ico) to upload/attach properly. :cry:
Does it look good? :D :D

See this:
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Post by jozsefkoma » Tue Apr 12, 2011 4:08 am

Looks pretty good.
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md
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Post by md » Tue Apr 12, 2011 8:12 pm

How's this for a start up screen:
I found it difficult to actually get the proper WA logo and replace the one here, so for now, I might leave it how it is.
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Post by ab-47 » Wed Apr 13, 2011 5:07 pm

ummmm....did you invert colours
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Post by jozsefkoma » Wed Apr 13, 2011 6:08 pm

md wrote:How's this for a start up screen:
I found it difficult to actually get the proper WA logo and replace the one here, so for now, I might leave it how it is.
Select a or b and put your logo over it.
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Post by md » Wed Apr 13, 2011 8:19 pm

ab-47 wrote:ummmm....did you invert colours
Yes, I did.
josefkoma wrote:
md wrote:How's this for a start up screen:
I found it difficult to actually get the proper WA logo and replace the one here, so for now, I might leave it how it is.
Select a or b and put your logo over it.
That looks quite good, how did you do that. Thanks for letting me use that!
I'll choose "B"! :D
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Post by md » Wed Apr 13, 2011 8:32 pm

I put my logo on it (really just a block of text) and here's what it looks like:
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Post by jozsefkoma » Thu Apr 14, 2011 12:09 pm

md wrote:I put my logo on it (really just a block of text) and here's what it looks like:
It looks better.
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Post by ab-47 » Thu Apr 14, 2011 1:08 pm

A lot better :D
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Post by ab-47 » Thu Apr 14, 2011 1:09 pm

A lot better :D
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Post by Sammy_P » Mon Apr 18, 2011 5:02 pm

How's the demo?
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Post by md » Tue Apr 19, 2011 12:40 am

Sammy_P wrote:How's the demo?
Well, unfortunately, I've gotten extreamly bored of my hub. :(
So, I'm not doing it anymore! :cry: :cry:

Sorry, guys, but you don't understand how bored I am and how much I think I can do a much better hub. 8)

Soon, I'll get an idea for a new hub, that I won't get bored with and stick to that, but for now, I'm not working on any hub. :cry: :cry: :cry:

I am very sorry and I know how you probably feel! :)

My hub is just not really excellent and I can make a better one. :?

P.S. Please don't ask me to continue on it, as I already deleted it as I'm not working on it anymore! :cry:

Thank you for understanding! :D
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