xWorld - not a math game
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9701
- Joined: Mon Dec 01, 2008 10:18 pm
bleh dp bumpy bluh blah
The last picture had a glitch of able to shoot 6 bolts at once. You now shoot 5. "if you have enouf".
My cutscene engine works perfectly. Only uses one sprite "the backround of the text", and one object "to show player/text". The text works perfectly if it is a color inverted to the backround. Blue Background + Orange Text = Awesome! Even backwards, it still works. Like Green + Purple, Red + Cyan, ALL AWESOME!
EDIT: I am now thinking of achivements. ACHIEVEMENTS!
The last picture had a glitch of able to shoot 6 bolts at once. You now shoot 5. "if you have enouf".
My cutscene engine works perfectly. Only uses one sprite "the backround of the text", and one object "to show player/text". The text works perfectly if it is a color inverted to the backround. Blue Background + Orange Text = Awesome! Even backwards, it still works. Like Green + Purple, Red + Cyan, ALL AWESOME!
EDIT: I am now thinking of achivements. ACHIEVEMENTS!
DP.
I decided to add the enemy list here for no reason.
Divisors - Run left and right. - White
Green Divisors - Follow you slowly. - Green
Energy Divisors - Like green, but runs a pixel faster. - Blue
Sugar Rush Divisors - Like Energy Divisors, but runs at a random pace by 0-3. - Yellow
No Warning Divisors - Like Sugar Rush Divisors, but runs at a random pace by 0-8! - Cyan
I decided to add the enemy list here for no reason.
Divisors - Run left and right. - White
Green Divisors - Follow you slowly. - Green
Energy Divisors - Like green, but runs a pixel faster. - Blue
Sugar Rush Divisors - Like Energy Divisors, but runs at a random pace by 0-3. - Yellow
No Warning Divisors - Like Sugar Rush Divisors, but runs at a random pace by 0-8! - Cyan

