Thirtieth Adventure: "You Should Probably Run"
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Thirtieth Adventure: "You Should Probably Run"
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Last edited by Emerald141 on Fri Sep 02, 2022 4:04 pm, edited 4 times in total.
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Done! That room where Carnifex tried to kill you took awhile to complete due to annoying chompers getting in my Brrr spells's way, but I managed to get through. Macciento, interesting battle. I got fried quite a few times.
By the way, when battling Macciento, one time I had pressed two buttons, was on my way to the third one, and then a fireball hit him and killed him. I'm supposing that wasn't supposed to happen?
By the way, when battling Macciento, one time I had pressed two buttons, was on my way to the third one, and then a fireball hit him and killed him. I'm supposing that wasn't supposed to happen?
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I'm not sure. I was too busy running away from those other fireballs to pay attention. I guessing one fireball may have gone into one of the button rooms and since it gives a different angle for the fireballs to reflect to, maybe then the fireball hit him.
Once again, I'm not sure. Great adventure though!
Once again, I'm not sure. Great adventure though!
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I do believe your adventures have lots of foreshadowing, but it adds a nice cliffhanger effect that just makes me wanna play the rest! They're great adventures, in other words.
I was intrigued by the "she" Carnifex mentioned. ME WANTS TO KNOW WHO SHE IS! *shot* Also, I saw when Squiddish asked you to play Portal 2. I was like "YES!"
I was intrigued by the "she" Carnifex mentioned. ME WANTS TO KNOW WHO SHE IS! *shot* Also, I saw when Squiddish asked you to play Portal 2. I was like "YES!"
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That was epic. I'm not sure if this was intended or not, but it seems like it might not have been, so...
[/quote]Spoiler? wrote:When I pressed the first button, Macciento died. When I pressed the proeceeding buttons his disembodied voice claimed to not be dead yet while I played along.
i should change my signature to be rude to people who hate pictures of valves
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For your next story I think Prepostradamus should tell you about the Vial of Creation, then you would play Portal 2 in Co-op mode with Squiddish. At the end of the level there would be a cliffhanger, something along the lines of something very bizarre happening in Portal 2, such as Carnifex appearing.
i should change my signature to be rude to people who hate pictures of valves
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I just realized that without the Ice Walls the Macciento Boss is just like the Orange Thwart Boss at the end of "It isn't a Mine Key."
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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BTW, it's even wierder when you think about the fact that Wonderland is a game that is "rated" E, and so Stinkers can never die or kill (except for the case of Aliana's parents, where it was only mentioned/implied)Emerald141 wrote:It would have sounded even weirder if I had made it say "Macciento's dead. He killed himself." (because that was, after all, exactly what happened)
Speaking of which, the player never actually kills/defeats enemies (with POW as the exception here) in the classic trilogy or WA. Usually it's something like spikes, electro tiles, scouge/UFO/fire shadow stinker/fireflower fireballs, gates (although gates could in some cases actually be the player's doing), powder kegs, and bridges, just to name a few. (In the case of trapping Kaboom!s, they blow themselves up)
I think it's safe to say that Stinkers can never be aggresive in anyway, unless they walk over a POW charger. On the other hand, just about anything can harm a Stinker.
Maybe the Stinkers should just move to another planet since their lives are threatened on a daily basis.
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I realized while I was planning Drandom Adventure that a boss shouldn't just be a harder version of the last boss, especially in WA. Instead, try to vary the bosses and how to defeat them. Get creative. For instance, In the Chocolate Coin Trilogy you will fight a Three-Fireball shooting Fireflower. A Few Trilogies after that, you fight him again, but this time he's updated. I was just gonna make him shoot five fireballs instead of three, but not only was that very glitchy, but it made the first boss seem easy. And that is not what you want. Instead, I'm gonna make him shoot two Bounce balls and one Fireball. This time, you use blink to lead his own bounce balls to him. This way, one isn't solely harder than the other. Instead, some people think V1 is harder the V2, and some V2 is harder than V1. Now the boss is nice, varied, and fun.Emerald141 wrote:Yes, Macciento is basically just an increased-difficulty version of the OTC. I wasn't feeling very original that day.
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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