Shadow Fawn Games
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
Code: Select all
Step Event:
if relative position (0,-4) is collision free for Only solid objects
set the gravity to 4 in direction 270
else
set the gravity to 0 in direction 270
if vspeed is larger than 10
set the vertical speed to 10
Collision Event with object Metal:
set the gravity to 0 in direction 270
Key Press Event for <Left> Key:
if relative position (-1,0) is collision free for Only solid objects
jump relative to position (-4,0)
Key Press Event for <Right> Key:
if relative position (1,0) is collision free for Only solid objects
jump relative to position (4,0)
i should change my signature to be rude to people who hate pictures of valves
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
Looking good, except for two problems.
It should be relative position (0,4), not (0,-4). Negative in the y-coordinates is upwards in Game Maker.
You shouldn't need to use gravity in the collision events. For collisions with walls and stuff, use this:
I'd be happy to just take the .gmk file for you and fix it, but I can't access my computer right now because I'm backing up all of my stuff (I'm using my mom's computer right now).
Code: Select all
Step Event:
if relative position (0,-4) is collision free for Only solid objects
Code: Select all
Collision Event with object Metal:
set the gravity to 0 in direction 270
Code: Select all
move in direction direction at most 16 till a contact with solid objects
start moving in directions 000010000 (which is the box thingy in the middle) with speed set to 0
Since there's barely anything in the GMK as of now I decided to post it freely.
- Attachments
-
- Quests GMK.zip
- (10.29 KiB) Downloaded 81 times
i should change my signature to be rude to people who hate pictures of valves
Since there's barely anything in the GMK as of now I decided to post it freely.
- Attachments
-
- Quests GMK.zip
- (10.29 KiB) Downloaded 80 times
i should change my signature to be rude to people who hate pictures of valves
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
Here's your de-bugified thingy.
If you want him to jump lower or fall faster, experiment with different values of gravity and vertical speed in the step and spacebar events respectively.
If you want him to jump lower or fall faster, experiment with different values of gravity and vertical speed in the step and spacebar events respectively.
- Attachments
-
- quests.zip
- (10.35 KiB) Downloaded 80 times
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
Yes I did. I even tested it.Nobody wrote:Eh, I still can't move while on the ground...?
EDIT: Oh, you didn't actually fix it. Now that I did... I still can't move. Huh.
Edit: I actually forgot to save.
Last edited by DEEMAN223344 on Fri Nov 11, 2011 2:29 am, edited 1 time in total.
In that case maybe you uploaded the wrong file.DEEMAN223344 wrote:Yes I did. I even tested it.Nobody wrote:Eh, I still can't move while on the ground...?
EDIT: Oh, you didn't actually fix it. Now that I did... I still can't move. Huh.
i should change my signature to be rude to people who hate pictures of valves
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
oh nevermind my game maker got closed without saving stuff so now the text engine and dialog is gone so i'll have to bring it all back before i fix the problem
Last edited by Nobody on Sun Nov 20, 2011 4:19 am, edited 1 time in total.
i should change my signature to be rude to people who hate pictures of valves
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
The first index should be 0, not 1. It should be like this:
str[0] = "BLAH BLAH BLAH"
str[1] = "BLAH BLAH BLAH
str[2] = "BLAH BLAH BLAH*"
img[0] = spr_bob
img[1] = spr_joe
img[2] = spr_alex
name[0] = "Bob"
name[1] = "Joe"
name[2] = "Alex"
Also, make sure you actually have a sprite named "spr_lorgo" (without the quotes).
str[0] = "BLAH BLAH BLAH"
str[1] = "BLAH BLAH BLAH
str[2] = "BLAH BLAH BLAH*"
img[0] = spr_bob
img[1] = spr_joe
img[2] = spr_alex
name[0] = "Bob"
name[1] = "Joe"
name[2] = "Alex"
Also, make sure you actually have a sprite named "spr_lorgo" (without the quotes).
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm