AoDD2: Rise of the Serpent

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MyNameIsKooky
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Post by MyNameIsKooky »

You're adding too much to your view_yviews. I'm assuming your view is only 480 pixels tall.
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DEEMAN223344
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Post by DEEMAN223344 »

oops
Image
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boywhoflies
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Post by boywhoflies »

Hey. If I give you credit, can you PM me your external varible save engine so I can use it in NFWE?
Mr. Robot never dies! :D

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DEEMAN223344
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Post by DEEMAN223344 »

Yes, but not tonight.
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boywhoflies
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Post by boywhoflies »

Thanks, man! :D
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boywhoflies
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Post by boywhoflies »

When will you be able to PM them to me?
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DEEMAN223344
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Post by DEEMAN223344 »

oops
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boywhoflies
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Post by boywhoflies »

lol thanks
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DEEMAN223344
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Post by DEEMAN223344 »

It surprises me how fragile this game is. :?
http://www.youtube.com/watch?v=VC-apJpc ... ature=plcp
Also, MASSIVE GAME BREAKDOWN
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DEEMAN223344
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Post by DEEMAN223344 »

UPDATED: 2 NEW PICS
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boywhoflies
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Post by boywhoflies »

New DD sprite?
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DEEMAN223344
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Post by DEEMAN223344 »

Not quite, just an eye update.
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DEEMAN223344
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Post by DEEMAN223344 »

IT HAS HAPPENED
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MyNameIsKooky
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Post by MyNameIsKooky »

If you used a translator, chances are that's not going to end well because translators are unreliable.

As if non-English people would know our games existed, anyways.
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DEEMAN223344
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Post by DEEMAN223344 »

Translator + my knowledge of french + retranslating to see if it makes sense (skip when doing the Sean dialog) + actually reading the french to see if it makes sense = win.
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DEEMAN223344
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Post by DEEMAN223344 »

Kooky, How is the translation in this block of text?
Please note that the dialog prunes out accents, and I might have accidentally missed some, or I would have turned them into normal letters.
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MyNameIsKooky
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Post by MyNameIsKooky »

Dunno. I study Spanish, not French.
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boywhoflies
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Post by boywhoflies »

DEEMAN223344 wrote:Kooky, How is the translation in this block of text?
Please note that the dialog prunes out accents, and I might have accidentally missed some, or I would have turned them into normal letters.
I suck at french but I think it's somewhat off.
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DEEMAN223344
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Post by DEEMAN223344 »

Bump.
MyNameIsKooky wrote:If you used a translator, chances are that's not going to end well because translators are unreliable.

As if non-English people would know our games existed, anyways.
Even though they also speak english, *points to Marinus and ^_^*
BTW, The AoDD forum is now updated for AODD2. It will be usable when and if AoDD2 becomes commercial.
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DEEMAN223344
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Post by DEEMAN223344 »

In the next level, Mableu will be returning from the first game as a new playable character. The thing is, he will only have two levels per chapter. I'm ditching the Worminator in favor of using it in the chapters.
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DEEMAN223344
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Post by DEEMAN223344 »

Remember how hard the last level of TOW was? Well, The last level of this game tributes that with not only its location, a favorite of classic wonderland, and with the Jaw-Snapping difficulty I have planned.
EDIT: Imagine ALL of the wonderland final levels in one. You've got your difficulty and complexity right there.
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DEEMAN223344
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Post by DEEMAN223344 »

Ok. Currently, the final game's price will be $5, but that's a long way off.
To prevent piracy, here's the demo availability plan:
ENGINE TEST BETA: Already on forum - completely free.
Demo 1: Available on forum, free of charge
Demo 2: Also available, no problem
Demo 3: Only available to members of AoDD forum and this forum.
Demo 4: Only available to members of AoDD forum and this forum.
Demo 5: Only available to members of AoDD forum and this forum.
Demo 6: Only available to members of AoDD forum and this forum.
Demo 7: Only available to people who are members of both forums.
Demo 8: Only Available to testers and helpers, as well as VIPs
Demo 9: Only Available to testers and helpers, as well as VIPs
Demo 10: Only Available to testers and helpers, as well as VIPs
END TESTING ALPHA: Only available to developers and MS
END TESTING BETA: Only Available to testers and helpers, as well as VIPs
FINAL TEST: Only Available to testers and helpers, as well as VIPs
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tyteen4a03
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Post by tyteen4a03 »

Just a tip about selling your game: GM games are decompilable. It's entirely possible for one to send your game to a cracker, have the cracker modify the game and release a version that wipes out any pirate protection you have.
and the duck went moo

Beep bloop
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DEEMAN223344
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Post by DEEMAN223344 »

Anti-decompilers are your friend.
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DEEMAN223344
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Post by DEEMAN223344 »

OMG I AM MAD
I JUST LOST ALL OF MY WORK AT MAKING THE FIRST CUTSCENE ACTALLY DECENT.
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Sammy_P
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Post by Sammy_P »

DEEMAN223344 wrote:Ok. Currently, the final game's price will be $5
No offense, but I wouldn't spend $5 on a game with bad spriting/sprite ripping (i.e. soap).
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DEEMAN223344
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Post by DEEMAN223344 »

Everything will be improved. In fact, there will be almost no sprites at all in favor of NSMB-style 3D.
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DEEMAN223344
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Post by DEEMAN223344 »

Goodbye, Roaster. Goodbye, forever...
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DEEMAN223344
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Post by DEEMAN223344 »

Just posting some sprites for SS01.
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Emerald141
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