There is no one solution to this level. This level is all up to you.
In my first design of this level, all of the boxes were walls but I wanted the player to be more creative in what they could do. Since this level is all about Kabooms, I wanted the Kabooms to be able to affect the game by blowing up boxes.
My strategy is to take one coin from the entrance to different rooms and let the Kabooms start roaming. Meanwhile I create dead ends where they will blow each other up.
I have completed this level several times but I have lost at this level MANY times.
If I get all the coins early I set a new gaol to blow up all of the Kabooms.
I think it's a fun level because there is no one solution. It's a free for all level.
Dakota, This was a lot of fun! Like you, I did it several times, losing more than I won. But I was able to increase my scores when I did make it to the end. Thanks for loads of fun!
Edited to add: Mindless fun - getting all coins and getting rid of all kabooms. Done!
I agree completely. It was fun, not so tough on the fingers that they
had to always be on the move, but the eyeballs definitely had to be
on the lookout. I will go back and try to destroy all the kaboom!s
as that does give me certain pleasure...
You're right that there's loads of ways to do this. My strategy was pushing boxes in until some exploded inside each cell. Got blown up stacks of times, but finally finished with 4 kabooms left.
This was so much fun I'll go back and replay it to try to get rid of all the kabooms.