yot yot5 wrote: This is possibly the most annoying level I've ever played. Those spikeyballs were not even fun or very hard, just boring and tedious

. I'm sorry if I'm sounding mean, but I just gave up with this adventure.
Assuming you mean the third wlv, I'm genuinely surprised. I thought that wlv was the best one by far. I put hours of work into experimenting with working and non-working spikeyball patterns.
It's understandable, and more importantly, true that the first few parts of it are repetitive and tricky, but there is a strategy to each of them that always works. You need fast fingering and minimum two save slots. Keep looking and you should find it.
If you really can't complete wlv 3, I'll make an alternate version that skips over the hard and boring parts.
yot yot5 wrote: (I know you warned me that this adventure sucked, but I thought it was all a joke).
Wait, you thought I was joking? No, this level is supposed to figuratively suck and look strange, but it's the logic and the moving strategies that hold the fun.
Also, I didn't put in much storyline into this part. That does make it a little boring sometimes, but storyline was not the point of this adventure; the point was to be able to think straight in a simply NOT-straight environment.
yot yot5 wrote: Wonderman, I know you HAVE the brainpower to make epic adventures (that smotherpuzzle looked amazing!), so try to use it! Don't release adventures just for the sake of releasing adventures!
I don't release adventures for the sake of releasing them. That would be wasting my time. I did put effort into this; it's just not evident most of the time.
The smotherpuzzle was supposed to be one of the best parts of the adventure, but it was so glitchy that I gave up on it. Llarson offered to take it and work at it for his own level. I don''t know if he'll figure out what went wrong...
I will work harder on my adventures, but you have to be patient. I'm still trying to figure out a lot of more advanced things in the editor like hex-editing wops, avoiding the Command 22 glitch, and making AskAbouts.
Not really around much these years.