SO UM OOPS I KINDA FORGOT TO LOOK THROUGH MY FILES
Which is to say I just remembered to do that now. These aren't really anything major, just minor adjustments for the most part.
The files I've thrown in here:
- Adjustable FencePost
- NPC Move Button, with Active: Y/N and ID
- The Custom Item, using the old WA Beta Item model (I can't be the only one who likes this better than the final's item model right) - also includes it set to the correct function for MoFI's map
- The Custom Item, using a Star model instead (I remember cbloopy made something similar, but I figured this might be useful anyways)
Hopefully these will be of use to someone.
HR Update itself - Been working on Fire Island. Had a bit of time off from working on things, to be honest, but I
think I've still got things under control.
My current plan, which I don't think is too unreasonable, is to have the core of Chapter 4 done by the end of the year. Chapter 4 covers Fire Island, which I expect should be fairly straightforward. My main concerns are that A) I don't get sidetracked by another project, because I'm notoriously bad at doing that, and B) not running out of ideas for puzzles. It's still not too rough, so I'm not overly worried yet.
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