bob roest wrote:This is getting a little spooky. This is the second level in a row that you've produced and I have not had to ask for help solving it.
Or even scarier... maybe you're starting to think like me!
No, I actually tried to keep the presentation more linear.
With Lillie's 'fill-in-the ditch' and a 'solid-thru-solid theme.
If I just slow it down to extend the life of our keyboards.
Slide R + U. Step R and take coin.
Slide U + U. Push both boxes D in water.
Roll boulder D. Walk 2L + 1D on break-tile.
Jump U and wait for cannon to destroy box.
Tramp box D and follow.
Step D and take coin.
Roll boulder R and wait on floating box.
Tramp the boulder up on red button.Roll the other boulder R and wait on floating box.
Between cannon fires, tramp the boulder U and step on off break-tile below cannon.
After boulders fill water, step on and off break-tile above and run D to break-tile below.
Push boulder U into water and step D on break-tile.
Roll boulder U into water and follow taking coin below tramp, and walk D to break-tile.
Roll boulder U on yellow button.
Take coin between spheres.
Push bottom sphere U.
Push top sphere L.
Push R sphere U + L and follow.
When sphere is destroyed, step 1L + 3D + 1L.
After the boulder fills water, take the coin on green button and step 2U + 1L.
Push keg R. Take coin. Push keg L in water.
Jump U + U. When cannon fires, jump D + R and push cannon 1U.
Step D in black TP + U in black TP + D in black TP.
Push cannon D in white TP and follow.
After box is destroyed, tramp cannon D and follow.
After both boxes are destroyed, take coin and exit. .