You'll need my "GoldGreen" texture.
New Level (Adv) - Boulderesque... 2!
New Level (Adv) - Boulderesque... 2!
This one's a sequel to "Boulderesque". That level was really fun to make so I thought I'd do another one. This sequel is just as crazy!
You'll need my "GoldGreen" texture.
Have fun! 
You'll need my "GoldGreen" texture.
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(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
- Blazeknight
- Rainbow Master
- Posts: 797
- Joined: Sun Nov 04, 2012 5:50 am
This one was just as beautiful as your first one, Theox. 
Loof managed to survive the impaling colourful boulders of death and magic, and still got gold.
To be honest, I found it easier doing it the golden way than the checkerboard way.
Thank you very much!
Loof managed to survive the impaling colourful boulders of death and magic, and still got gold.
To be honest, I found it easier doing it the golden way than the checkerboard way.
Thank you very much!
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Wow! 
I didn't expect quite the exuberant reaction to this! I'm glad you all appreciated the various gimmicks I used! Thanks for all the positive feedback everyone!

EDIT:
The part with the colored boulders in particular took forever... Glad you had fun in this crazy gauntlet!
I didn't expect quite the exuberant reaction to this! I'm glad you all appreciated the various gimmicks I used! Thanks for all the positive feedback everyone!
You're totally right, it's easier to go back for the coin than to weave through the boulders at the end. But I wanted to give the player another option in case the boulders were coming on too thick. Plus you can still get smushed by a boulder if you don't jump on the bonus tramp at the right time.Jutomi wrote:To be honest, I found it easier doing it the golden way than the checkerboard way.
EDIT:
You're right! I had to re-do a lot of parts of this level over and over again to get the timing correct!bob roest wrote:this must have taken some serious testing time.![]()
Last edited by TheoX on Mon Jul 28, 2014 5:48 pm, edited 1 time in total.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
I think the next couple of levels I make will be puzzlers to compensate for this. 
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
