This one's small, and easy if you know what to do. Arrr!!
It uses billy bob's very nice "wood" texture. (It's different from the normal "wood")
Enjoy!
EDIT: Revised version is here! Please download and try this one
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Last edited by TheoX on Tue Jul 29, 2014 1:52 am, edited 3 times in total.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
I just realized there is a small loophole (for a small level) - if you used quick movement, you probably found it. No big deal though. I'm going to leave it as it is, small and simple.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
I was looking and looking for that "quick movement", but couldn't find it.
Finally I realised that how I solved this WAS the "quick movement", only that I didn't consider it quick enough, just normal, so I was looking for something even quicker.
Once I realised this, I could find the intended very-slow movements.
I think I've changed my mind; I'll post a revised version tonight when I get home from work. It will be a very small change but should fix the level.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
There is no revised version yet, I'm still at work (and still checking the forum, but can't do anything).
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
I uploaded the revised version! This one has the level of slight trickery that I was going for with the original.
If you choose to try this version, please let me know if it seemed different!
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
I was thinking you would either shorten the length of the ship or move the red button.
I see you did the latter and added a new puzzle. Aren't revisions fun?
Thanks everyone for playing it again!
I'm glad I was able to force a certain solution without harming the integrity of the level.
Mark wrote:Aren't revisions fun?
Yeeeeahh.. only when they are successful!
Jutomi wrote:Wow! I'm amazed this actually worked!
Me too! I've used the "stuck on conveyor" trick before, but never into water. I didn't know it was possible until I accidentally reproduced it while replaying "Creepoban".
Speaking of, let me know if you need help with any of those levels I sent you. I know some of them are tricky.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!