I am Loirae's son. I am 13 but I've been playing since I was 5. I love wonderland and I love making levels even more. I've been making levels since I was 6, but they were kind of crazy.
I get so involved making levels that the only of the Wonderland games I've ever gotten to the end of is Wonderland Adventures. Usually, I get part way through and get too excited about ideas for my own levels.
Yes. My plans are to remake WLD and WA1 for with unity3D PC,Mac,Iso,WiiU and
make WA1,WLD for Nds Or N3ds and release demos.
- one person
- super ambitious plans
- underestimation of how difficult it is
- lack of any mention of MS cooperation
- not gonna happen?
I've already mostly abandoned something I was doing, and that was much simpler because it was just writing/rewriting. Granted, as soon as university exams calm down, I plan to return, but those are vague plans. You're underestimating the power of procrastination and the difficulty of what you're planning to do.
Rest in peace, Kym. I hardly knew ya. Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Yes. My plans are to remake WLD and WA1 for with unity3D PC,Mac,Iso,WiiU and
make WA1,WLD for Nds Or N3ds and release demos.
- one person
- super ambitious plans
- underestimation of how difficult it is
- lack of any mention of MS cooperation
- not gonna happen?
I've already mostly abandoned something I was doing, and that was much simpler because it was just writing/rewriting. Granted, as soon as university exams calm down, I plan to return, but those are vague plans. You're underestimating the power of procrastination and the difficulty of what you're planning to do.
Wonderland for those systems would be cool, though
Links
Contact me where I'm active: Discord. Anklejbiter3141
Send a dm there first mentioning wonderland - otherwise I'm likely to filter it as spam lol
It is however impossible because Blitz3D (the program in which the Wonderland games were all made) has no support in compiling to other systems, nor there is a Basic compiler for other systems (unless some of them use an identical CPU type to a computer's processor).
Caton wrote:ms would need to re write the hole code in C#/C++ and get the sdks/devkits
he could make it for xbox360 with xna and c#
Do you realize how much time and useless effort is needed for this? Plus, most MS's games are old. The newest one (excluding POTZ) was released in 2009. There's no point of rewriting thousands of lines of code just to release on another console, unless it is about making a remake/all-in-one pack much later when the Wonderland games become abandoned pretty much. That's what MS did with the CD collection thingy and I'm pretty certain it worked.