Wonderland Online Project
- Master Wonder Mage
- Rainbow SuperStar
- Posts: 2123
- Joined: Sat Jan 08, 2011 5:26 pm
If you're intent on making an online Wonderland game, I feel like the multiplayer aspect ought to be the first thing you should add. If you decide to repurpose this to something non-multiplayer, great, but as it stands, when you try to implement multiplayer, you'll have a mess on your hands. For instance, the nightmare that is online play to begin with aside, you seem to have the ice trolls and thwarts track the player's location. How will that work when there are two players on screen? You'll have to rework that entire piece of code. Additionally, the player seems to not move in a finalized way. Opinions may vary, but I feel like player movement ought to be the first thing solidified, as should be the player's interactions with objects as you create those, since how the player interacts with things is the core of gameplay.
- loofisawesome
- Rainbow Wizard
- Posts: 407
- Joined: Mon Mar 17, 2014 9:05 pm
Caton wrote:what do to.... closed... mod please lock... I moved to Wonderland Online MMORPG Multiplayer is done.
Still not exactly sure why you would want to lock this, but okay.Caton wrote:the game is secret.
If you would like to have this thread reopened/unlocked, send me or another moderator a PM.
EDIT: Unlocked by request.
- Midnight Synergy
- Site Admin
- Posts: 2382
- Joined: Wed Nov 05, 2003 3:39 am
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