Tribute Level - The Pirates of Pee-Pants *

Post, download, and discuss custom levels for Return To Wonderland.
Post Reply
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Tribute Level - The Pirates of Pee-Pants *

Post by Mark » Mon Dec 21, 2015 10:40 am

 
I know I promised no more for levels for the year.
This is a tribute to Chip or what I call a 'Chipbute.'
So you won't find any numbers associated with it.

Thank you Chip for all the adventures you create.
And for providing the inspiration for this Chipbute.

Have Fun! :)
You do not have the required permissions to view the files attached to this post.
Last edited by Mark on Mon Dec 28, 2015 8:44 pm, edited 7 times in total.
Mark
Chip
Rainbow Star
Posts: 1449
Joined: Wed Nov 04, 2009 12:46 pm

Post by Chip » Mon Dec 21, 2015 1:21 pm

Hi Mark

Thanks for this tribute. My little aria has got a second verse now... :lol:
Hm, what will the new words tell? Off to figure it out.
>Link to my level list
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Amnon
Rainbow Spirit Seeker
Posts: 6549
Joined: Wed Mar 22, 2006 5:29 am

Post by Amnon » Mon Dec 21, 2015 2:08 pm

Indeed this is Chip's style, but it was not anywhere near the fun of your last level, Mark!
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Post by Mark » Mon Dec 21, 2015 3:07 pm

Amnon wrote:but it was not anywhere near the fun of your last level, Mark!
I try not my compare my creations, but personally I had a lot more fun with this one! :D
Chip wrote:Thanks for this tribute. My little aria has got a second verse now.
You're welcome, Chip! :)

You are a diligent craftsman and deserve a medal for all your hard work! 8)
 
Mark
User avatar
bob roest
Rainbow Spirit Chaser
Posts: 5385
Joined: Mon Jul 11, 2005 9:04 pm

Post by bob roest » Mon Dec 21, 2015 5:04 pm

This level actually took me longer to decipher than the one it pays homage to.

Once I was able to move around without fear of being shot I was stuck with that barrel in front of the exit and then I noticed a certain tree. :wink:

Good fun Mark and a nice tribute to Chip, thanks to both of you and the best of the season.
bob
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Post by Mark » Mon Dec 21, 2015 6:34 pm

Amnon wrote:Indeed this is Chip's style, but
Hi Amnon,

That was the point.

In fact, I just revised it to improve the symmetry with a new puzzle.
There were some traces of my style that still needed to be removed.
Though I'm fairly certain that you won't find it as fun as my last one. :wink:
Mark
Amnon
Rainbow Spirit Seeker
Posts: 6549
Joined: Wed Mar 22, 2006 5:29 am

Post by Amnon » Tue Dec 22, 2015 2:52 am

Though I'm fairly certain that you won't find it as fun as my last one.
Rest assured I didn't! 8)

And the only way I could complete the revised version is using a famous glitch - hope it's OK...
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Post by Mark » Tue Dec 22, 2015 6:54 pm

Amnon wrote:And the only way I could complete the revised version is using a famous glitch.
Hi Amnon,

No, I did not use any glitches in this tribute to Chip.
I tried to keep the gameplay fair with nothing hidden.
However I did discover something I've never seen before.
It's visually phenomenal, but I don't believe that it's a glitch. 

EDIT: Just posted a second revision which adds a single white TP to prevent exploiting with a glitch.
 
Mark
Amnon
Rainbow Spirit Seeker
Posts: 6549
Joined: Wed Mar 22, 2006 5:29 am

Post by Amnon » Tue Dec 22, 2015 7:05 pm

Yes, the final revision prevents the glitch - and indeed, the intended way is phenomenal. Thanks Mark!
Chip
Rainbow Star
Posts: 1449
Joined: Wed Nov 04, 2009 12:46 pm

Post by Chip » Tue Dec 22, 2015 10:07 pm

Hi Mark

I've just finished the three versions of your level. They all were fun to play. :D
The white TP in version 3 didn't change my strategy: Two red dudes with one empty tile between them are never a problem, there's no need to use the worn out and keybord-killing glitch.
That's one of the reasons why I often place my red dudes on flowers. It makes them invulnerable and allows to keep up my philosophy: Don't kill the baddies if you can outsmart them!
In fact I spend a lot of time to protect my NPCs and to provide other possibilities to deal with them. Level 17 of the series will bring a nice diversification of this concept. Hope you'll like it.

Thanks again for this fun tribute.
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Post by Mark » Wed Dec 23, 2015 12:55 am

Chip wrote:Two red dudes with one empty tile between them are never a problem.
Hi Chip,

After so many years in Wonderland, it's strange I never encountered that phenomena before. :?
It wasn't until I began working on the second revision that I accidentally happened upon it. :shock:
Unfortunately I violated one of your rules by engaging those four red dudes to a shootout. :oops:
Otherwise, I hope this pays homage to your inimitable style more than my usual fare. :)
 
Mark
User avatar
bob roest
Rainbow Spirit Chaser
Posts: 5385
Joined: Mon Jul 11, 2005 9:04 pm

Post by bob roest » Wed Dec 23, 2015 3:52 pm

What am I missing?

Two red dudes with an empty tile between them is definitely a problem for me given the space I'm working in, one goes easily but not both. :?
bob
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Post by Mark » Wed Dec 23, 2015 5:10 pm

bob roest wrote:Two red dudes with an empty tile between them is definitely a problem for me given the space I'm working in, one goes easily but not both. :?
Hi Bob,

If both red dudes are standing beside the white TP...
you can safely exit.
EDIT: Just in case this doesn't help, I sent you a PM. :wink:
Mark
Chip
Rainbow Star
Posts: 1449
Joined: Wed Nov 04, 2009 12:46 pm

Post by Chip » Wed Dec 23, 2015 5:30 pm

Hi Bob

Mark added a tricky last puzzle: It only works with an EMPTY tile. (See demo level.)
You do not have the required permissions to view the files attached to this post.
annedanner
Rainbow SuperStar
Posts: 2441
Joined: Sun Jan 21, 2007 12:38 am

Post by annedanner » Wed Dec 23, 2015 5:45 pm

This glitch didn't work with Peegue, Chip.

Edit: I see now. There was not an empty tile where Peegue was.
Anne
My List
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Post by Mark » Wed Dec 23, 2015 5:56 pm

Chip wrote:It only works with an EMPTY tile. (See demo level.)
Thank you Chip. :)
A picture paints a thousand words! :wink:
Mark
User avatar
bob roest
Rainbow Spirit Chaser
Posts: 5385
Joined: Mon Jul 11, 2005 9:04 pm

Post by bob roest » Wed Dec 23, 2015 6:00 pm

Okay I see the solution. All these years of playing and that's a glitch I don't remember.

Thanks guys. :D

Great level Mark.
bob
User avatar
Mark
Rainbow MegaStar
Posts: 3147
Joined: Sun May 07, 2006 9:26 pm

Video Solution for "The Pirates of Pee-Pants"

Post by Mark » Mon Dec 28, 2015 8:45 pm

Mark
Post Reply