Post, download, and discuss custom levels for Return To Wonderland.
Muzozavr
Rainbow Spirit Chaser
Posts: 5520 Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Tue Jul 10, 2007 8:59 pm
This one looks a bit big to be in this series but the main area is small the rest is for removing loopholes and such.
Have fun!
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Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Amnon
Rainbow Spirit Seeker
Posts: 6653 Joined: Wed Mar 22, 2006 5:29 am
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by Amnon » Wed Jul 11, 2007 4:28 pm
Can this be done at all?
Muzozavr
Rainbow Spirit Chaser
Posts: 5520 Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Wed Jul 11, 2007 4:49 pm
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Amnon
Rainbow Spirit Seeker
Posts: 6653 Joined: Wed Mar 22, 2006 5:29 am
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by Amnon » Wed Jul 11, 2007 5:04 pm
I was thinking about it, but couldn't find a way of taking the wooden box on a ride without being killed first.
Muzozavr
Rainbow Spirit Chaser
Posts: 5520 Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Wed Jul 11, 2007 5:11 pm
WHAT?!
Block them!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Amnon
Rainbow Spirit Seeker
Posts: 6653 Joined: Wed Mar 22, 2006 5:29 am
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by Amnon » Wed Jul 11, 2007 11:54 pm
Not so simple:
Block them!
:
If I do, then they also don't shoot at the wooden box while moving. If I don't - they shoot me too!
Muzozavr
Rainbow Spirit Chaser
Posts: 5520 Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Thu Jul 12, 2007 6:43 am
More to the point -- WHY would you need to shoot at the wooden box?!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Amnon
Rainbow Spirit Seeker
Posts: 6653 Joined: Wed Mar 22, 2006 5:29 am
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by Amnon » Thu Jul 12, 2007 7:56 am
As you wrote: "Put it nowhere", confirming my suspicion that the solution requires a transporter-glitch, so something must stop the transporter on its fly to make it *magical* and the only way that I could think of disturbing the transporter midway (other than being killed on it...) was the wooden cube on top of it being shot.
Muzozavr
Rainbow Spirit Chaser
Posts: 5520 Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Thu Jul 12, 2007 8:54 am
The transporter itself doesn't become magical, but with it's help, something else just might...
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Amnon
Rainbow Spirit Seeker
Posts: 6653 Joined: Wed Mar 22, 2006 5:29 am
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by Amnon » Thu Jul 12, 2007 12:42 pm
Thanks Muzozavr, I did it with the help of your PM - otherwise I would not have made in a lifetime, even though I did succeed at the other level that you hinted me about.
dlcs18
Rainbow SuperStar
Posts: 2948 Joined: Sun Jul 09, 2006 9:44 pm
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by dlcs18 » Thu Jul 12, 2007 4:01 pm
Muz - Congrats on making a level even Amnon couldn't do without those hints!!!
dlcs18
Mark
Rainbow MegaStar
Posts: 3124 Joined: Sun May 07, 2006 9:26 pm
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by Mark » Thu Jul 26, 2007 8:00 pm
ABSOLUTELY AMAZING!
I've never seen the levitating box before!
You found a new fast switch glitch!
Happy I was able to solve this without a PM.
Jutomi
Moderator
Posts: 4670 Joined: Tue Oct 15, 2013 8:42 pm
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by Jutomi » Sun May 21, 2023 1:09 am
Man, once again I've fallen behind on actually
linking these here.
Lazy sickness has got to me apparently.
Anyhow,
here is my video solution~ Not too difficult, once I knew the trick from one of your earlier levels, but still a fun level.