 Hopefully the idea's forced!
 Hopefully the idea's forced!This level uses a custom level texture by Clifford, called 8. I couldn't find the actual download for it anywhere, so I included it here, but it is in the master collection as well as Mette's texture resource page. Turns out, it was a copy/paste (of some sort) of Loirae's Pickle Texture! (I swear I searched for "pickle" in custom content and got nothing.) So thanks to Loirae for making this, even though I ended up using "8" instead.
 (Thanks to Clifford anyway cause I honestly wouldn't have used this otherwise!)
 (Thanks to Clifford anyway cause I honestly wouldn't have used this otherwise!)Name inspired by the levels(-to-be) A Pool of Water, Deadly Pool of Lava, and Pickles.
The pickles are disturbed. Enjoy!
Edit: Since nobody downloaded it yet I made a tiny adjustment to the level. Turns out you can at least still cycle through the level files by deleting and readding one file at a time!)
Worth noting that this level is not at all as on-the-rails as I'd hoped it would be - not even close, in fact
 As such I can't really recommend it, although you're still welcome to play it as is is now. Hopefully I'll have a new one out with a similar concept at some point.
 As such I can't really recommend it, although you're still welcome to play it as is is now. Hopefully I'll have a new one out with a similar concept at some point.My intended solution
Amnon's solution




 Fortunately it's not too rough if you can eyeball a specific point the z-bots ought to be when you perform certain maneuvers... but you're not wrong, it is pretty difficult to pull off, assuming you do figure out what you need to do.
 Fortunately it's not too rough if you can eyeball a specific point the z-bots ought to be when you perform certain maneuvers... but you're not wrong, it is pretty difficult to pull off, assuming you do figure out what you need to do. 
 (though I guess compared to mine...
 (though I guess compared to mine... 