New Level- HELP!- (this is the title, not a request:))

Post, download, and discuss custom levels for Return To Wonderland.
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DiscGolfer
Rainbow Wizard
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Location: Fayetteville, Arkansas

New Level- HELP!- (this is the title, not a request:))

Post by DiscGolfer » Mon Jan 12, 2004 2:06 am

Again, this is not a playable level, but I couldn't resist.:twisted:
(It's a 14x14 so it doesn't take up much space)

This could spawn a revolution in level development.:lol:

I had this idea after designing a level that looked all too similar to a swastika. :o

I started to think of other common icons/designs/phrases that could be incorporated into a game.

I did this one, first, because it seemed all too appropriate. :)
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majic1
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Post by majic1 » Tue Jan 13, 2004 12:26 am

LeanDemon had a similar idea when he did the XMas level. I hope you don't mind - I couldn't stand seeing all those coins go to waste, so I edited your HELP! level so I could get them!! This DOES have me thinking though!
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DiscGolfer
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Location: Fayetteville, Arkansas

Post by DiscGolfer » Tue Jan 13, 2004 3:36 am

No sweat! It looks wonderlandful :D

You will make my students happy. They couldn't quite understand why I made a level you couldn't even play. I tried to explain the futility of being surrounded by lava and water with all the money you'd ever need right nearby and an unobtainable egress.
They thought an egress was a bird. HELP! :lol:

I feel stupid, again, because I saw LeanDemon's levels for the first time today. His Merry X-Mas was great.

I haven't played all of the custom levels yet, but am getting there. There is sure a lot of talent on this board. Talented designers and players. This is really fun.:D
SharonM
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Post by SharonM » Tue Jan 13, 2004 11:23 pm

I was thinking about this same thing but hadn't really fleshed anything out. I liked liked the Xmas level and definately has possibilities. :)


majic1 I liked your revision. :D I agree, the sight of so many unobtainable coins was maddening! :lol: I look forward to your future levels with this theme.
SharonM
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