New Level - Trampolines

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Lucky-Luc
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New Level - Trampolines

Post by Lucky-Luc » Tue Jan 03, 2006 5:45 pm

Needs good timing (I think this took me about 15 tries even after I found the best way) :twisted:

Enjoy
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Lucky-Luc
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Post by Lucky-Luc » Tue Jan 03, 2006 5:56 pm

Sorry, I forgot to add this: (You may use it of course)
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drushing
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Post by drushing » Wed Jan 04, 2006 12:34 am

This was a stinker Luc! I had just about decided it was impossible! I couldn't leave it alone though, because it looked so simple! Finally tried something new with Qookie and the rest fell into place! Thanks for the challenge!
Chickie
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Post by Chickie » Wed Jan 04, 2006 2:15 am

This was very very clever. I almost gave up and then I decided to use Qookie differently too. It made all the difference. Thanks for a great challenge.
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Amadeus!
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Post by Amadeus! » Wed Jan 04, 2006 2:52 am

:D :D :D :D :D
That has got to be the Best, Most Inventive,
Clever and Original levels I have ever played!
You are a true genius in your simple layout.
Very adept incorporation of the new features!!!
Excellent misdirection, and tricky trampolines!
Another level to add to my top favorites !!!
Thanks for the Generous Fun!!!

BTW, Fantastic Background & Textures too! :wink:

Mark
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kiki
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Post by kiki » Wed Jan 04, 2006 6:15 am

:D :D :D Hi Luc. I agree with Amadeus that your misdirection is superb, It had me looking in the wrong direction for a good bit, I finally found the right path and made it out with another gold star. Excellent puzzler and top level. More like this one. Thanks. :D :D :D
Keeks
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Loirae
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Post by Loirae » Wed Jan 04, 2006 9:52 am

Iwas just coming back to say I'd done something different with Qookie, but I guess that would be repeating a couple comments. Well done, Luc.
Loirae
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wonderlandlover
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Post by wonderlandlover » Thu Jan 05, 2006 7:38 pm

Yes, Qookie was the ticket! This is a very clever level, and very inventive textures.

Thank you!
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Liz Mayhew
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Post by Liz Mayhew » Fri Jan 06, 2006 3:24 pm

I still can't do this one Lukas - but I just had to say that I think the textures and background are brilliant. I shall definitely be using these with one of my future levels.

I can get all the coins, but I can't get the timing right with Loof/Stinky and chomper. Maybe I'm going about it the wrong way. Everyone is saying to use Qookie differently, but the chomper doesn't take any notice of her.

If it is just timing in that bit, then it will be weeks of practice before I can do it. If there's some other trick, will someone please tell me?
Lizzie

To err is human,
To arr is pirate!
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Lucky-Luc
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Post by Lucky-Luc » Fri Jan 06, 2006 4:07 pm

Qookie doesn't lure the chomper away from his place, she just helps Loof to do it...
solution wrote:Use Qookie to hold down the purple button, then Loof can use the red teleporter, collect the last coins and get through the yellow teleporter and lure away the chomper
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Liz Mayhew
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Post by Liz Mayhew » Fri Jan 06, 2006 4:20 pm

Thanks so much Lukas - I don't think I would have thought of that. You've saved me weeks of headache and finger-ache! :lol: :lol:

A truly excellent level. You are very clever. 8)
Lizzie

To err is human,
To arr is pirate!
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bob roest
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Post by bob roest » Fri Jan 06, 2006 5:55 pm

I can only echo what the others have already said! But I will add that that little move to avoid the cannon fire was very neat! Thanks,
bob
dunc
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Post by dunc » Wed Jan 11, 2006 1:50 am

excellent level!

i found the right plan after trying something about 10 times that was obviously impossible. after that it was pretty much a process of elimination, it still took a while to get the jumps right though, definitely one to play again and again.

:)
a person who never made a mistake never made anything!
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