This is one for the Admin/Programming department.
I don't know that anyone else would have had this problem yet as most people (including our original WL level designers) sensibly stick to a reasonable size level.
The level I'm working on (was working on) at the moment is about 75 x 93 & due to expand as I finish off the last couple of areas. Just recently during playtesting though after restarting, and error message came up saying
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ERROR
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Couldn't load Texture: graphics\sandbreak3.jpg, Flag 1
Press Esc to exit
which then brings up a little blue box saying 'Memory access violation'
It came up after some routine modifications & after reloading the program, kept coming up.
I've tried restarting the computer, reloading the program, renaming the level, changing the Style (which avoids the error message but still brings up the Memory Access Violation)
![Question :?:](./images/smilies/icon_question.gif)
![Question :?:](./images/smilies/icon_question.gif)
![Question :?:](./images/smilies/icon_question.gif)
![Shocked :shock:](./images/smilies/icon_eek.gif)
I mentioned in a previous post that in my Adventure Land prototype level (which I'd like to resurrect sometime), it was sitting on about 80 by 70 or so & I had trees & mushrooms doing full continual rotations along the y axis.
![Idea :idea:](./images/smilies/icon_idea.gif)
Thanks
Robbie
![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Mad :x](./images/smilies/icon_mad.gif)