Did you use hex-editing to do that
There's no other explanation for two Loofs in one level, or a plasma box randomly exploding when you get all the coins
Fun level though, thanks
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
This level causes Loof to appear in other levels like "Levitation" did
I just realized that after testing a level I was making
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
Hey, Mark, ever since I played this level (and haven't solved as yet) I have the ghost of Loof appearing in all other levels I play. Hopefully he will disappear if I restart my computer. Remember this happened a while ago too.
I wrote:Did you use hex-editing to do that
There's no other explanation for two Loofs in one level, or a plasma box randomly exploding when you get all the coins
I take that back, I looked in the level editor like chickie did. You are good!
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
Whoa!! If you play this level and "Levitation" two ghost Loofs show up!!!
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(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
Tricky start Mark! I just stood there going the first couple times so I knew I was missing something immediate! Found out what to do and collected a gold star! Thanks for a such a small brain teaser!
Hey Mark, how do you manage to put two Loofs in one level ?
When I try it, it automatically deletes one Loof when I save
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
TheoX wrote:Two Loofs in one level. Did you use hex-editing to do that
Just Loof's stand-in. Everything else was created in the editor.
By the way, you can view this level in the editor.
But Loof's stunt double will vanish, if you select save when you exit.
This was fun to figure out. When I restarted after being trapped, I happened to see the ghost Loof left behind, and thus was able to figure that part out. But my work wasn't done. It took a few tries to figure out how to get to the exit.
The easiest one out of yours to solve AND understand mechanics.
Loved the plasma box explosion.
The only easier one to solve of yours for me was Impasse but I still can't understand the mechanics.
Rest in peace, Kym. I hardly knew ya. Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Because so much time has passed, I think you won't mind if I will post a solution to this level:
Before the lights are fully on, hold the right arrow key.
"Another" Loof will appear to the right side of a boulder.
Use the transporter to get above the boulder and push it down the conveyor.
Slide the conveyor till it fully points down, and collect all rainbow coins.
The plasma box, the boulder, and the wooden box below will explode and the new wooden box will be generated.
Use the new wooden box to fill the water hole and exit.
Qookie can now collect the bonus coin, and exit as well.
EDIT: Whited the solution for those who dont want to accidently look.
Last edited by Muzozavr on Mon Jan 22, 2007 4:31 am, edited 1 time in total.
Rest in peace, Kym. I hardly knew ya. Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.