New Level -- Sandbox

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Muzozavr
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New Level -- Sandbox

Post by Muzozavr » Sun Feb 25, 2007 12:39 pm

Careful... This sounds like a stinker in certain places! :twisted:
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Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Lutz
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Post by Lutz » Sun Feb 25, 2007 4:52 pm

Missed the bonus coin, but after some examining it only could be in one place :P
Fun level, thanks :D
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Lillie
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Post by Lillie » Wed Mar 07, 2007 9:55 pm

Nice soko puzzle at the start Muzzy (ya stinker - that one button had me going for a minute! :twisted: ). Made it home in one piece and got the bonus coin too! I didn't use all the tramps though??? I actually found this quite easy - maybe I found a loopity loop? :roll:

Nice puzzle - thanks! :D
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Muzozavr
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Post by Muzozavr » Wed Mar 07, 2007 10:27 pm

Maybe you've found a loop, yeah. PM me your way, please.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by Muzozavr » Wed Mar 07, 2007 11:04 pm

Had a PM from Lillie, and sorry, indeed there is a loop which I'm going to try and fix tomorrow.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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mqdar
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Post by mqdar » Thu Mar 08, 2007 12:18 am

Muzozavr wrote:Had a PM from Lillie, and sorry, indeed there is a loop which I'm going to try and fix tomorrow.
What's the intended way to complete the level?
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mqdar
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Post by mqdar » Thu Mar 08, 2007 4:06 am

The level was such fun.
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Muzozavr
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Post by Muzozavr » Thu Mar 08, 2007 7:42 am

OK, that loop was a dumb mistake.
Now, can you find any more shortcuts, Lillie? :wink:
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Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Lillie
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Post by Lillie » Sat Mar 10, 2007 12:16 am

Nope - no shortcuts and can do it either! :lol: :lol: :lol:
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Post by Muzozavr » Sat Mar 10, 2007 6:46 am

I sent you a PM, Lillie. :wink:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Lillie
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Post by Lillie » Sat Mar 10, 2007 11:07 pm

Excellent revised level Muzzy! 8) I know you helped me - but I still really enjoyed completing it! Lutzel - you should re-try this level - you will likie! :P

I hope you make more like this - I mean puzzley ones where you don't have to do the "switchy quick fingers with pushing boulders thingy!!!". You are a very good level maker!

Cheers! :D
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"Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
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Liz Mayhew
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Post by Liz Mayhew » Tue Mar 13, 2007 3:27 pm

Awww ... why did you have to change it Muzo? :lol:
I could do the first one, but the Revised edition :cry: no hope.

I did enjoy the first one very much too, even if there was a loophole.
Lots of levels would be unsolvable for me if it wasn't for a few little chinks in the armour :roll:

Just can't jump to that top right corner. Any help please?
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To arr is pirate!
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Post by Muzozavr » Tue Mar 13, 2007 3:30 pm

Time for public spoiler! :lol: :wink:

Solution for Sandbox (revised):
After doing the soko puzzle, push the ice cube in the bottom left corner -- it won't hinder us later. Then go back to stay below the coin.
As soon as the cannon fires, go push it one tile right, then quickly push prism two tiles right and up. Then push the prism five tiles left to align it with the boxes, and the cannon two tiles up and one left. Then slide up.
When the cannon fires, the yellow/green gates will close, allowing you to jump LUU to get to the left of the two coins behind the metal boxes. Push the right metal box in the water.
Use the two trampolines and jump LL in the room with just a wooden box and four trampolines, then push it in the bottom water and jump right (getting the bonus coin) then up (getting to the room with five rainbow coins) Then jump DD to get to the yellow/green square buttons.
Collect the coin at the green gate, then simply slide down and don't change directions. You will land back in the second room.
Push the cannon in the sokoban room, and then back out, but don't step at the yellow/green round buttons!!!
Push the cannon in the water.
Jump left to get the coin in the yellow gate and right to get out.
Jump LL on two trampolines to get in the room with four trampolines (which you remember) and use the left bottom trampoline to get behind the cyan gate.
Now you can exit.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Liz Mayhew
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Post by Liz Mayhew » Tue Mar 13, 2007 4:08 pm

Well thanks for the spoiler Muzo!

What an extremely ingenious level.

Wonderful puzzle. :D 8) :D
Lizzie

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To arr is pirate!
rescuefire
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Post by rescuefire » Tue Mar 13, 2007 4:17 pm

I don't want to give too much away to those of you who don't want to use the spoiler but Muz! Help!
This is odd, there are no coins behind the metal boxes when I load this level :? Then I'm still confused as to how I fill in the water hole to get back over to the area the cannon started in.


Ok never mind. Of course as soon as I posted the above I went back and got it :oops: Although I am still wondering about those coins mentioned above. I have a required 14 coins to get and I can see all 14 although, like I said the ones mentioned are not there.....I'm still confuzeled.
Last edited by rescuefire on Tue Mar 13, 2007 4:25 pm, edited 1 time in total.
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Muzozavr
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Post by Muzozavr » Tue Mar 13, 2007 4:23 pm

In one of the posts below I've posted the revised version with coins behind metal boxes.
As far as for getting back in the cannon room, JUMP back there! The spoiler says how!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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