Okay thanks to some help from Muz I got to the exit!
But I'll be honest Muzo, mis-direction is one thing, taking one of the key elements of the game-play out of the quotation just leads to confusion on my part.
When there are weird glitches like this it isn't really a puzzle. There would be no way to figure out how this would actually work without knowing the glitches.
Sorry Muzzie but this one did nothing for me.
Blessed are those who can give without remembering and take without forgetting.
1. Put two boxes on two conveyors, the third box on the conveyor button.
2. Push the third box two tiles up (on the transporter)
3. When it's about to break, push it up again.
4. If you time it right, Stinky will be magically transported through the exit gate -- with coins still behind!
Actually you can do it with only one box on the conveyor, but I've only found it out AFTER the level was made.
Rest in peace, Kym. I hardly knew ya. Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Hello! I've enjoyed most of your levels, but I have to agree that if you take away the basic premise of the game, no one is going to be able to solve this! I want to get coins! I can't sleep at night if I have to leave coins behind!! So, please, for the sake of my sanity, let us get the coins!
rescuefire wrote:When there are weird glitches like this it isn't really a puzzle. There would be no way to figure out how this would actually work without knowing the glitches.
Sorry Muzzie but this one did nothing for me.
I have to agree with Rescue! And why put coins in there when they are the main aim of the game? I read in another post, that the person was tired of glitches and hexing. Add me to that list.
I also like clear rules, but this time I could not resist it. What I did as compromise was to alert about this glitch in floor-messages within the level itself - but only for those who prefer to know.
What do you think about this compromise and possibly making it the standard when using glitches?
How about just posting if it is a glitch or a true puzzle? Then some of us won't bother downloading it or even trying and it'll save a ton of time for us.
Blessed are those who can give without remembering and take without forgetting.
I agree that when posting, it is a good practice to mention that a glitch is being used. I also think that we should have a directory of glitches (perhaps even a sub-forum) and write when posting our levels something like "uses glitches #30 and #36"...
What I do not agree with is, that a level must be EITHER a glitch OR a true puzzle: I consider my last level to be both.
Amnon wrote:I agree that when posting, it is a good practice to mention that a glitch is being used. I also think that we should have a directory of glitches (perhaps even a sub-forum) and write when posting our levels something like "uses glitches #30 and #36"...
Amnon, I think this is an excellent idea! I would hope that this directory would also include how to solve the glitch. This would at least give those of us who don't know them, a chance to learn to cope with them. Thanks for the idea!
Another great level, Muz! I realize now that you need not two sides for this level, but it was good fun!
I admit, I had no clue where to begin; this was the only level where I had to take a small hint from this thread on. After that, I could solve some of those other terrifying later levels of yours...