New Level (adv) - Pirate Quest 6

Post, download, and discuss custom levels for Return To Wonderland.
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Liz Mayhew
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New Level (adv) - Pirate Quest 6

Post by Liz Mayhew » Mon Jul 23, 2007 4:36 pm

362LIZM - Pirate Quest 6 Meeting the Swordmaster

Loof has his first encounter with the mysterious Swordmaster.

Using a new house model which I've made, and a set of other models which will be used with a few other levels.
This level uses JanetGalle's wonderful sword - thanks Janet.

NOTICE: The model file has now been fixed. If you are not seeing the sword model, then perhaps you haven't unzipped the file properly. PM me if you still need help.

DOUBLE DOG NOTICE: I messed up with a redundant box at the end of this level. Here is a version with that problem fixed.
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Last edited by Liz Mayhew on Thu Aug 02, 2007 11:10 am, edited 5 times in total.
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jcvalcar2
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Post by jcvalcar2 » Mon Jul 23, 2007 5:15 pm

I say ole chum, this was a right nice level to be sure. :D

The battle was fought Image and the gold won!!!

Thanks for the laughs, really enjoyed working my way thru this one.

Note: I'll have to check out your models on a different computer though :(

Edit: Your swordhouse looks great!!!! and a very nice touch with your models :P :P
Last edited by jcvalcar2 on Mon Jul 23, 2007 10:56 pm, edited 1 time in total.
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bob roest
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Post by bob roest » Mon Jul 23, 2007 9:14 pm

I know for a fact that that Swordmaster has very little patience for kids, especially insolent ones who think they know it all! :lol:

Great fun again Lizzie, thanks!
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wonderlandlover
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Post by wonderlandlover » Mon Jul 23, 2007 10:18 pm

Very fun and fast! Was able to collect all the booty; heaven knows I'll need all I can get! That Swordmaster is a sly one!

Thanks!
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Gen
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Post by Gen » Mon Jul 23, 2007 10:46 pm

Cute signs and fun level, Liz! Once I figured out the goober puzzle, it was upward and onward. Great fun, Thanks! :D
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Lillie
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Post by Lillie » Mon Jul 23, 2007 11:12 pm

Ace goobie/travelator puzzle Mizz Lizzie! 8) Fast and furious through the middle part - I just made it through by the hair on my chinny chin chin! Image

The signs are so funny - unfortunately I am not seeing the model though! :(

Nonetheless - it looked fab with your new houses and Kazzie is a fine swordsmith! Image

Many thanks - onwards me hearty! :P
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Lutz
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Post by Lutz » Mon Jul 23, 2007 11:36 pm

No models for me either :?

Loved the goobie puzzle and was too slow for the blue sphere first time.
But finally Loof-Lad met the Wordsmith and proceeded to further adventures.

Thanks :D
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Post by Amnon » Tue Jul 24, 2007 1:07 am

Great sticky puzzle and lots of fun!

That wood box on the right was not used.
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Post by kiki » Tue Jul 24, 2007 1:22 am

:D :D :D i really liked the sticky cube puzzle and of course the signs are hilarious, Finally the mysterious sword master has made an entrance and we see that Loof lad has alot to learn and that's good cuz it means more of these fabulous levels.
Thanks for the fun Liz. :D :D :D
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Post by rescuefire » Tue Jul 24, 2007 1:59 am

Got through but left some of the loot....gotta go back and unbury that stuff. I may need a treasure map! I could see the model and house and it all looked GREAT! I so love this series and all the work you are putting into it.

You are soooo appreciated Miss Lizzie!

xoxoxox

Edit: Ok I went back to get my loot (very clever) and suddenly realized there were two exits. Was I supposed to use that box at the end for something?
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Post by drushing » Tue Jul 24, 2007 2:59 am

Another great episode in the saga! Loved the models and houses and funny signs too! Had the most trouble with the sticky cubes but after that made it through pretty quick!
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Liz Mayhew
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Post by Liz Mayhew » Tue Jul 24, 2007 6:23 am

rescuefire wrote: Edit: Ok I went back to get my loot (very clever) and suddenly realized there were two exits. Was I supposed to use that box at the end for something?
Oh Robyn - you're always finding alternative ways around my levels. :lol: :lol: :lol: If you complete the level and get the gold, then that's fine.

The problem with handling dialogue in Wonderland is that it doesn't flow easily. I try to set up ways so that Loof says one thing, Qookie says another. This helps the story line to evolve. Loof is supposed to exit at the top and Qookie at the bottom. I see now the box wasn't necessary at all. Will try harder next time! :lol: :oops: :lol:

I also notice that lots of people are having trouble with the models. I'll PM JanetGalle to see if she can resize the sword thing, and I'll rejig my screens which haven't been used yet.
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popo
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Post by popo » Tue Jul 24, 2007 6:54 am

Just a note on the models. Jg's sword doesn't need anything doing to it as it has no texture file and everyone should be able to see it. The screens do need resizing for everyone to see them, but they weren't used in this level so that's why you couldn't see them. Why do I know that? Because I had a sneaky look in the editor when I couldn't see them even after I'd resized them. The sword model is in the top right corner behind the exit.

Getting back to the level, I had a terrible time wondering why I couldn't get past the pink gate at the end. I also wondered what the boulder was for at the beginning. Took me over half an hour to put 2 and 2 together. DUH! :oops: :lol:

Bring on the next one. 8) 8)
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tyteen4a03
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Post by tyteen4a03 » Tue Jul 24, 2007 7:58 am

Started to add the people on the forum!

Now the user that added to the story:

Lillie(The Voodoo Lady),Kazza(The SwordMaster)

Ah,how to get the coin in the first area?
Last edited by tyteen4a03 on Tue Jul 24, 2007 9:12 am, edited 1 time in total.
and the duck went moo

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Liz Mayhew
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Post by Liz Mayhew » Tue Jul 24, 2007 8:47 am

Tyteen4a03 - will you please stop listing Forum members on this thread!

I have no intention of including 3616 users in this story. It's my choice whom I include. :lol: :lol: :lol:

EDIT: Thanks for removing that list of names! :wink:

On another matter - perhaps some of you think you haven't seen the sword model because it's not so obvious. This is what you should be seeing.
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Last edited by Liz Mayhew on Tue Jul 24, 2007 12:30 pm, edited 1 time in total.
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Lutz
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Post by Lutz » Tue Jul 24, 2007 9:15 am

I've seen the swords. But when I checked the model folder after unzipping there has been other stuff like t-shirts and a shovel. Haven't seen those :shock:
Suppose it's only for use in upcoming episodes :D
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Liz Mayhew
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Post by Liz Mayhew » Tue Jul 24, 2007 12:13 pm

Wait and see Lutzie! :lol: :lol: :lol:
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Post by annedanner » Tue Jul 24, 2007 12:17 pm

Another fun one, Liz. Thanks! Your art work makes the levels so nice to look at.
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Lillie
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Post by Lillie » Tue Jul 24, 2007 12:37 pm

I just have metal pillars where the swords should be :(

Still looked fab though! :D

EDIT: Just re-downloaded the model zip and it worked!!! Must have been my fault - maybe I forgot to download the model file first time around! :lol: :lol: :lol:

FAB swords Janet! :D
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Post by Muzozavr » Tue Jul 24, 2007 2:44 pm

I usually can't do Lizzie levels but this one was not so hard.
The goobies confused me the most though.

And for what do you need the box at the end? :?
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Post by wonderfull » Tue Jul 24, 2007 3:12 pm

Another fun level in the series. Took a few times to get through it; left without the two bonus coins and jsut had to go back and re-think that part...tricky! Model looked great. Can't wait for numero 7! Thank Lizzie!
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Post by Chickie » Tue Jul 24, 2007 4:26 pm

Now I am 6 for 6. I love this series. BTW I could see the swords no problem. Loved them and the house!!!!
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Post by Duiveltje » Tue Jul 24, 2007 7:51 pm

Lizzie, I solved this one. Still have to do 3, 4 and 5. :oops: :oops:

But I won't give up. They look so beaytiful and those lovely models and the great story.

Thanks Hon :lol: :lol: :lol:
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Post by Mark » Mon Jul 30, 2007 11:47 am

Excellent Puzzle and Duel, Liz! :D
The SwordMaster's Cottage was exquisite. 8)
The goobies had me confoozled for a bit.
Then Loof-Lad kept running into the green gate. :lol:
Finally saw the light and headed for home. :wink:
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Liz Mayhew
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Post by Liz Mayhew » Thu Aug 02, 2007 11:07 am

Thanks everyone for your kind comments. :D :D

For those of you who were disappointed with the green button/redundant box problem (and this included me), I've revised that part of the level.

You now have to use the box on the green button and Loof has to exit at the top right.
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Post by wonderfull » Thu Aug 02, 2007 2:29 pm

Played the revision and enjoyed it as much as the first go 'round. Thanks Liz!!
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Post by Mahaloof » Tue Aug 07, 2007 8:25 pm

Another wonderful and lovelylevelLiz!

Except: I didn't see the sword. Instead, it was Kiki's beard all over the place. Just kidding!!!

On to # 7.... :D :D :D :D :D :D :D
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