New level (Advanced) - Indiana Stinky 4
New level (Advanced) - Indiana Stinky 4
Hello everyone! It's me again, and Indiana Stinky is ready for his second last adventure in the series! In this epic-sized level, Stinky must not only break into the golden temple of Airyman, but evade the guards that lurk inside! This level may well be the most difficult in the series, and will show no mercy to those who attempt it!
It also includes a slightly edited Piazza texture I made just for the level, 'Dark Piazza'. You must download it, as it has never been used before. Enjoy the level, and remember to comment, because I put an awful lot of effort into this level.

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Last edited by Valco on Thu Jul 10, 2008 10:13 pm, edited 1 time in total.
Random quote of the week: (Updated weekly)
This model of a frog is especially useful for Effluvium miners!
This model of a frog is especially useful for Effluvium miners!
Thanks for fixing it, Valco 
Last edited by Lutz on Fri Jul 11, 2008 3:55 am, edited 1 time in total.
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rescuefire
- Rainbow MegaStar
- Posts: 3406
- Joined: Tue Jun 06, 2006 3:20 pm
Nice change to the Piazza texture Valco 
Last edited by rescuefire on Fri Jul 11, 2008 12:46 pm, edited 1 time in total.
Blessed are those who can give without remembering and take without forgetting.-
rescuefire
- Rainbow MegaStar
- Posts: 3406
- Joined: Tue Jun 06, 2006 3:20 pm
I'm havin' a hard time with this 
Last edited by rescuefire on Fri Jul 11, 2008 12:47 pm, edited 1 time in total.
Blessed are those who can give without remembering and take without forgetting.Thanks for the heads-up on the texture thing Lutz! Piazza is one of my favourite textures, I would hate to over-write it. Although to be honest I don't see much difference between this version and popos.
Anyway, this level was fun but a little frustrating. I don't find it that easy to sidestep UFOs so I got killed a few times which meant I had to do the whole beginning again.
Got it eventually, thanks!
Anyway, this level was fun but a little frustrating. I don't find it that easy to sidestep UFOs so I got killed a few times which meant I had to do the whole beginning again.
Got it eventually, thanks!
bob
UPDATE:
The glitch has been fixed! If Lutz could edit his post, I would be very thankful, as it would prevent a lot of grief. The slightly revamped texture now comes with a folder, and you can now access this level easily! Also, congratulations to Bob, for finishing this puzzle.
The glitch has been fixed! If Lutz could edit his post, I would be very thankful, as it would prevent a lot of grief. The slightly revamped texture now comes with a folder, and you can now access this level easily! Also, congratulations to Bob, for finishing this puzzle.
Random quote of the week: (Updated weekly)
This model of a frog is especially useful for Effluvium miners!
This model of a frog is especially useful for Effluvium miners!
This was great fun Valco.Valco wrote:The truth is that anything can be improved by telling people where they are wrong. It is also true that everything can be accomlished by telling people where they are right.
But that wasn't true at all!
Thanks!
- Liz Mayhew
- Rainbow Spirit Master
- Posts: 9169
- Joined: Mon Jul 19, 2004 1:07 pm
I'm still working on this one Valco (as I am with Indiana 3 - which I actually think is harder than this one).
So far I've got the rainbow coin, but I keep getting shot trying to get the bonus coins.
Very intricate puzzles in this level, and I've really enjoyed working it out so far. One day I might get the gold!
The texture looks good too.

So far I've got the rainbow coin, but I keep getting shot trying to get the bonus coins.
Very intricate puzzles in this level, and I've really enjoyed working it out so far. One day I might get the gold!
The texture looks good too.
Lizzie
To err is human,
To arr is pirate!
To err is human,
To arr is pirate!
If you want a hint:
The UFO on the right sure gets in the way, doesn't he? Direct him outside the temple by moving the steel boxes, then you don't have to worry about him! (He won't be coming back any time soon)
Random quote of the week: (Updated weekly)
This model of a frog is especially useful for Effluvium miners!
This model of a frog is especially useful for Effluvium miners!
About the green spheres it was quite obvious what your intended way is (I think) but I don't know what else was supposed to do with the UFO's. Beside that, I'm pretty sure that most people don't like to be shot by UFO's again and again. Just in case you are interested in the opinion of your players.Valco wrote:How do you always manage to find these unintended loopholes in my levels?
But don't worry; it's not only in your levels that I find loopholes. I think even the best levelmakers make levels with loopholes, and I think you're a great levelmaker.
It's just that I'm a bit different then the most people so I do things different as well.
Of course, I agree!Valco wrote:I guess it's no problem as long as you enjoy the level! It's not like we're recording scores or anything.
But it seemed to me you don't like if I'm telling that I found a different way to play. And I like the things to be clear.
- Liz Mayhew
- Rainbow Spirit Master
- Posts: 9169
- Joined: Mon Jul 19, 2004 1:07 pm
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rescuefire
- Rainbow MegaStar
- Posts: 3406
- Joined: Tue Jun 06, 2006 3:20 pm
It's all good 
Last edited by rescuefire on Sat Jul 12, 2008 4:19 pm, edited 1 time in total.
Blessed are those who can give without remembering and take without forgetting.-
rescuefire
- Rainbow MegaStar
- Posts: 3406
- Joined: Tue Jun 06, 2006 3:20 pm
Couldn't see how to do those barrels but with a bit of help from Liz I finally got it. The UFO's weren't as hard as I thought they would be, I hit one with the metal box and tried to hit the other but it diverted it out of there and left me to do what I needed to with the metal boxes. Found the throne and made a hasty exit out of there.
On your next level I wish you would reconsider the time you give us to complete a level, some of us are not as fast fingered as others and if there's not enough time the level has to be rushed and there's no time to look around and see what's coming up or what's ahead or behind us.
This was fun and clever Valco...thanks
On your next level I wish you would reconsider the time you give us to complete a level, some of us are not as fast fingered as others and if there's not enough time the level has to be rushed and there's no time to look around and see what's coming up or what's ahead or behind us.
This was fun and clever Valco...thanks
