Truthfully this crazy episode was not inspired by Lillie,
But is a tribute to all of her many wonderful creations.
I've employed Lizzie's haunting landscape of Dartmoor.
leenallrad wrote:I can get the yellow coin but cant make the next to the last jump from the raft because I can only capture 2 zbots with the scrounge.
Are you referring to the yellow button? The zbots are not in the same place as the scouge. I'm sorry, but I don't understand your question.
Liz Mayhew wrote:Oh Boy! Absolute precise timing needed in every part of this level.
I've made it to where the chomper should be trapped on the yellow button briefly but I haven't got the timing down for that yet.
There's no special timing in that section. Only for the Kaboom and the zbot areas.
There is a way you can keep the chomper on the yellow button so he doesn't stray.
I enjoyed every step of this one...flowed just like one of Lillie's levels. I wish she would come back and make some more for us. Thanks Mark - this was fantastic.
Chickie wrote:I enjoyed every step of this one...flowed just like one of Lillie's levels. I wish she would come back and make some more for us. Thanks Mark - this was fantastic.
Thank you, Chickie!
Yes, I wish Lillie would return too, but I hear she is very busy with work.
When I was working on this yesterday, it reminded me more of your "Wack-A-Weezer" series.
I hope you haven't retired from the world of level-making.
"Wack-A-Weezer" was one of the best series I've ever played and I miss it very much.
Well I've seen Amnon's comment about misdirection, so I guess I must be doing the whole thing wrong from the start.
I still can't see how to keep the chomper on the yellow button, unless it's a z-bot on the button and the chomper holding him in place, but I really don't see how to do that!
Hey Chickie - great to see you again. Hope you'll stay around and play. Maybe even make some more of your very enjoyable levels?
I never used any jumps to direct the chomper in my solution. I honestly don't know what you mean.
I know you didn't mean it, but jumping Up-Up-Down on the ice causes the chomper to go first right, then down - and it is so tempting to believe that this way one can cause the chomper to lock up the Z-bots (see Leenallrad's comment).
Amnon wrote:I know you didn't mean it, but jumping Up-Up-Down on the ice causes the chomper to go first right, then down - and it is so tempting to believe that this way one can cause the chomper to lock up the Z-bots (see Leenallrad's comment).
So that's what Leenallrad meant... Wow, that is quite complicated.
And I can see that it wouldn't work since four zbots would be waiting for you after the raft trip!
And I can see that it wouldn't work since four zbots would be waiting for you after the raft jump!
Yes, it looks fantastic, but then we expect fantastic things from you - such perfect timing where the chomper directs ALL the Z-bots away just in time for you to pass...
The yellow button part was easy get but I cant figure out where to go from there. I have the coin behind the yellow gate and the red button is covered. But Im trying to jump to the white teleporter and can't get there. What is the next step that I am missing.
Thanks
Annie
Thanks Amnon I was totally missing seeing that.
Last edited by doodlebug on Wed Jun 19, 2013 6:45 pm, edited 1 time in total.
Mark - I still can't do this level. Every time I try to trap the chomper on the yellow button, the box just destroys him. I've practised over and over to try to get faster, but it's not happening.
Any advice please?
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Liz Mayhew wrote:Every time I try to trap the chomper on the yellow button, the box just destroys him.
Hi Liz,
I've done that many times too.
Here is what you want to do...
Wait until the chomper steps onto the conveyor button.
Now slide the box to the right onto the halted conveyor.
Then step down into the ice curve so the chomper goes on the yellow button.
As he steps off the conveyor button, the box will go right and trap him there.