Reflecting again, Jutomi, you may not be aware of the following glitch: When jumping on a trampoline with a flame on for the second hop and beyond, you don't get killed!
I agree Muzo - Roger Melin has a marvellous voice for reading stories. I enjoyed it very much. Thanks for sharing it with us Mark.
As for the level, I don't think it's easy at all.
It seems to hinge on getting the correct buttons covered in the first 2 rooms and I can't do this.
All I can cover with the boulders are the white and green buttons.
So when you try to get one character through the gates to the black TP, it isn't possible.
Stuck! How unusual
All I can cover with the boulders are the white and green buttons.
Of course - two boulders can only cover two buttons, but boulders are not the only thing that can cover buttons - what else is around that can cover buttons?
Jutomi wrote:I could only get one of the bonus coins
Okey, so, evidently, I forgot about the other how many coins in the level. I meant that I just couldn't reach one!
Amnon wrote:When jumping on a trampoline with a flame on for the second hop and beyond, you don't get killed!
Actually, before I joined up on the forums, I watched Inmrmenshow's entire playlist of Wonderland levels...
so, I know this glitch; I just don't know what I'm supposed to do about the springs.
Your only little stinker that's absolutely NOT a z-bot by this name, Jutomi~
Jutomi wrote:I know this glitch; I just don't know what I'm supposed to do about the springs.
Jump from the tramp by the tree to the tramp with the flame and down to the transporter.
Use the transporter to reach the break-tile and then transport to the bonus coin on the sign.
Finally transport up to exit using the box to extinguish the flame.
All I can cover with the boulders are the white and green buttons.
Of course - two boulders can only cover two buttons, but boulders are not the only thing that can cover buttons - what else is around that can cover buttons?
Thanks for the advice Amnon.
I can cover all the buttons but I then can't jump into the central corridor.
Or I can cover one button and have the other character jump and complete the level, but that leaves the first one stranded.
Hi Mark
I like this kind of level: They seem to be totally symmetrical, but you have to figure out where the symmetry is or has to be cracked.
Thanks a lot for this perfect example.
I still can't do this one Mark! Whatever the symmetrical secret is, it eludes me.
The only way I can see to jump into the central corridor is by putting a box in the water above one of the tramps. Then I have nothing left to put on a button to exit the last character.
Liz Mayhew wrote:I just didn't see that final exit jump was possible.
Liz, please don't feel bad. I often miss the most obvious moves, as I complicate things.
You are a creative genius, and I love every one of your exquisite adventures.