Bug Reports? Please post here!
- Krishiv738
- Rainbow Keeper
- Posts: 340
- Joined: Mon Jul 22, 2013 9:47 am
White pow magic.(unlimited)
When you have 2 saves: in one you have eg. pop magic, in second you don't have magic, you load save with pop magic and after you load save without magic you get white pow magic with unlimited use. You can destroy barrels, cubes, monsters.
Re: White pow magic.(unlimited)
People have known that for ages...global102 wrote:When you have 2 saves: in one you have eg. pop magic, in second you don't have magic, you load save with pop magic and after you load save without magic you get white pow magic with unlimited use. You can destroy barrels, cubes, monsters.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- Krishiv738
- Rainbow Keeper
- Posts: 340
- Joined: Mon Jul 22, 2013 9:47 am
In POTZ hub(got access to midnight vault)
The portal to planet of the zbots is blocked after completing the game,wall-blinked through the gates and again to planet of the zbots,then back again to portal,player hits the gate and sinks.(in land)![Laughing :lol:](./images/smilies/icon_lol.gif)
The portal to planet of the zbots is blocked after completing the game,wall-blinked through the gates and again to planet of the zbots,then back again to portal,player hits the gate and sinks.(in land)
![Laughing :lol:](./images/smilies/icon_lol.gif)
I am getting outta here, nothing is new, everything is boring.
- Wonderland King
- Rainbow Master
- Posts: 945
- Joined: Thu Jan 17, 2013 12:48 am
In the WA1 Editor, for a level I need a general command button on a water tile and a gate on a water tile. The button and gate worked fine, but the tiles, which were officially water tiles in the editor, acted as floor tiles in the game. (Of course, nothing was wrong with the gate itself; you couldn't step on it until it was open, but after it opened the spot acted like a floor.)
Sorry if this has been posted already; if so, I must've missed it.
EDIT: Neat, 250th post on this thread!![Smile :)](./images/smilies/icon_smile.gif)
Sorry if this has been posted already; if so, I must've missed it.
EDIT: Neat, 250th post on this thread!
![Smile :)](./images/smilies/icon_smile.gif)
- LexieTheFox
- Rainbow Master
- Posts: 769
- Joined: Mon Sep 27, 2010 11:51 pm
I've had the same bug, Wonderland King,Wonderland King wrote:In the WA1 Editor, for a level I need a general command button on a water tile and a gate on a water tile. The button and gate worked fine, but the tiles, which were officially water tiles in the editor, acted as floor tiles in the game. (Of course, nothing was wrong with the gate itself; you couldn't step on it until it was open, but after it opened the spot acted like a floor.)
Sorry if this has been posted already; if so, I must've missed it.
EDIT: Neat, 250th post on this thread!
I used to do it in my early days of WA Editoring before I knew of tile logic. (I apparently NEVER saw it in that little corner...)
for cave/door walls (With gates). I think buttons and gates automatically change anything they're on to floor logic as that's the only logic they work properly on. Not sure though, (And this is not a solution at all, sorry. Just a fact)
Rawr.
Fear me, I bite! >:3
Fear me, I bite! >:3
- StinkerSquad01
- Rainbow AllStar
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- Joined: Mon Aug 09, 2010 3:39 am
- Wonderland King
- Rainbow Master
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- Joined: Thu Jan 17, 2013 12:48 am
- Krishiv738
- Rainbow Keeper
- Posts: 340
- Joined: Mon Jul 22, 2013 9:47 am
I don't know if this is really a bug, per se. The object's logic setting overrides that of the tile it's on.Wonderland King wrote:I discovered that general command buttons also turn tiles with ice logic into floor logic.
That behaviour does cause bugs though - deactivated Void objects on walls/water act as floors, and open gates on walls/water act as floors too. As for buttons though, I think it's intentional.
- Krishiv738
- Rainbow Keeper
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- Joined: Mon Jul 22, 2013 9:47 am
- Wonderland King
- Rainbow Master
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- Krishiv738
- Rainbow Keeper
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- Joined: Mon Jul 22, 2013 9:47 am
When I create a Floing bubble on a wee stinker exit,shoot brr in it an move wee stinker to its exit,it traps in floingbubble,*floing bubble pops* the wee stinker exits and the thing left is ice block,which looks like frozen stinker exit.
*ice blocks gets thawed* when I make another wee stinker go to its exit!it just stands near exit an stops and behaves like stinker exit to be a wall, player can walk through the exit but not wee stinker
*ice blocks gets thawed* when I make another wee stinker go to its exit!it just stands near exit an stops and behaves like stinker exit to be a wall, player can walk through the exit but not wee stinker
I am getting outta here, nothing is new, everything is boring.
- Krishiv738
- Rainbow Keeper
- Posts: 340
- Joined: Mon Jul 22, 2013 9:47 am
- Wonderland King
- Rainbow Master
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- Joined: Thu Jan 17, 2013 12:48 am
- Krishiv738
- Rainbow Keeper
- Posts: 340
- Joined: Mon Jul 22, 2013 9:47 am
Yes,because when you freeze anything(with Floing bubble or brr)The stinker makes freezing sound like wooaaww,In POTZ every stinker has different voice like small stinkers have wee stinker voice and female stinker has female voice,shadow stinkers have voice like shooting icetroll and shadow stinker doesn't have freezing voice as they are shadow stinkers.The game tries to play freezing voice clip of shadow stinker but it is not found so it MAVsWonderland King wrote:This also happens if you put a ShadowStinker in a Floing bubble.Krishiv738 wrote:In POTZ,When you freeze a shadow stinker,it MAVs.
I am getting outta here, nothing is new, everything is boring.
- Wonderman109
- Rainbow MegaStar
- Posts: 3530
- Joined: Thu Jun 28, 2012 11:25 pm
I can relate.
Actually, sometimes, I save my level, and my mouse is over the text buttons, which then imputs "AXDWDAAWDSAWAAADX" on several lines.
However, I all so get a longer version on the texture imput text when trying to type !GloveTex or something like that, but I digress.
Actually, sometimes, I save my level, and my mouse is over the text buttons, which then imputs "AXDWDAAWDSAWAAADX" on several lines.
However, I all so get a longer version on the texture imput text when trying to type !GloveTex or something like that, but I digress.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Also, if you want to see my level list, here it is!![Very Happy :D](./images/smilies/icon_biggrin.gif)
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Also, if you want to see my level list, here it is!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- StinkerSquad01
- Rainbow AllStar
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- Wonderman109
- Rainbow MegaStar
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