WA Editor v3.00 Download

Help Topics, Bug Reports, Feature Requests, etc.
User avatar
Midnight Synergy
Site Admin
Posts: 2575
Joined: Wed Nov 05, 2003 3:39 am
Contact:

WA Editor v3.00 Download

Post by Midnight Synergy » Tue Mar 04, 2014 11:56 pm

You can download the v3.00 Editor here:
http://www.midnightsynergy.com/adventur ... tor300.zip

Unzip the contents into a fresh directory (not in your Windows Program Files directory!). Please make sure to read the fair use statement on this board first!!!
viewtopic.php?t=25482

Have fun!
User avatar
Wonderland King
Rainbow Master
Posts: 943
Joined: Thu Jan 17, 2013 12:48 am

Post by Wonderland King » Wed Mar 05, 2014 12:01 am

:D :D :D
User avatar
Sammy_P
Rainbow SuperStar
Posts: 2790
Joined: Fri May 11, 2007 9:01 pm

Post by Sammy_P » Wed Mar 05, 2014 12:33 am

NICE
MyNameIsKooky
Rainbow Spirit Master
Posts: 9496
Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Wed Mar 05, 2014 12:39 am

It's been a long journey, everyone! *passes out on top of WA3 Editor*
User avatar
Sammy_P
Rainbow SuperStar
Posts: 2790
Joined: Fri May 11, 2007 9:01 pm

Post by Sammy_P » Wed Mar 05, 2014 12:46 am

....try changing textures on fullscreen in the editor, i got an array index out of bounds

also, it was on custom calamity if that matters :?
User avatar
Midnight Synergy
Site Admin
Posts: 2575
Joined: Wed Nov 05, 2003 3:39 am
Contact:

Post by Midnight Synergy » Wed Mar 05, 2014 12:48 am

Yup... there'll be bugs alright. ;)

I actually never use the editor in full-screen mode - I forgot that exists, even!
User avatar
Sammy_Bro
Rainbow Star
Posts: 1737
Joined: Thu May 07, 2009 8:58 pm

Post by Sammy_Bro » Wed Mar 05, 2014 12:50 am

MyNameIsKooky wrote:It's been a long journey, everyone! *passes out on top of WA3 Editor*
hey you know that we all planned i would go first :cry: :cry:
:D
User avatar
Qloof234
Rainbow AllStar
Posts: 4189
Joined: Wed Oct 03, 2007 10:33 pm
Location: Canada

Post by Qloof234 » Wed Mar 05, 2014 12:59 am

I'll drop this here 'cause I figure people will be more likely to see it - As a warning/FYI, Glasses on NPC's still act kind of funny. The "upside" (if you can call it that) is that if it tries looking for a texture that doesn't exist, the Editor itself will let you know by going through the "Couldn't find texture" routine.

I recommend saving before fiddling with NPCs, just to be safe. :P
Image
User avatar
Fluffshery
Rainbow Seeker
Posts: 277
Joined: Fri Jun 26, 2009 1:28 am

Post by Fluffshery » Wed Mar 05, 2014 2:27 am

Hooray! :D I've been playing around with this a little and I've noticed a few things that have changed other than the obvious. For example, clicking south of the level does not seem to result in a MAV anymore, which is really nice.

One glitch I noticed though, was that in the Player, when playing custom adventures, you will always have gloves, a glowgem, and a spy-eye.

Other than that, everything is wonderful! :D
Albert Einstein wrote:Anyone who has never made a mistake has never tried anything new.
My Level List
User avatar
StinkerSquad01
Rainbow AllStar
Posts: 4237
Joined: Mon Aug 09, 2010 3:39 am

Post by StinkerSquad01 » Wed Mar 05, 2014 2:40 am

OH YEAH! *crawls into the editor and passes out as well*
User avatar
Midnight Synergy
Site Admin
Posts: 2575
Joined: Wed Nov 05, 2003 3:39 am
Contact:

Post by Midnight Synergy » Wed Mar 05, 2014 3:02 am

Yes, custom adventures always gave you basic equipment (wasn't that in the old version already)?

If you transfer it to a custom hub, that is no longer the case.
User avatar
Qloof234
Rainbow AllStar
Posts: 4189
Joined: Wed Oct 03, 2007 10:33 pm
Location: Canada

Post by Qloof234 » Wed Mar 05, 2014 3:05 am

No, the old editor never had the starting goodies. The one used during MoFI's development was the first one to do so. :P
Image
User avatar
Fluffshery
Rainbow Seeker
Posts: 277
Joined: Fri Jun 26, 2009 1:28 am

Post by Fluffshery » Wed Mar 05, 2014 3:08 am

Midnight Synergy wrote:Yes, custom adventures always gave you basic equipment (wasn't that in the old version already)?
I don't think it was in the old version, but I'm pretty sure that was the case in the hacked MoFI and PotZ Editors.
Albert Einstein wrote:Anyone who has never made a mistake has never tried anything new.
My Level List
User avatar
Wonderland King
Rainbow Master
Posts: 943
Joined: Thu Jan 17, 2013 12:48 am

Post by Wonderland King » Wed Mar 05, 2014 4:08 am

Flash magic shooters don't work. In the editor, the magic says "not used yet" or something like that, and in the player, they shoot indigo spellballs that don't do anything.

Then again, I know a Flash shooter could lead to bugs and program errors, but... I trust that if a designer wants to use one, they'll take care to be extra careful, right? :wink:
User avatar
Emerald141
Rainbow AllStar
Posts: 4551
Joined: Fri Dec 26, 2008 4:56 pm

Post by Emerald141 » Wed Mar 05, 2014 4:09 am

YAAAAAAY! :D
Midnight Synergy wrote:Yes, custom adventures always gave you basic equipment (wasn't that in the old version already)?
Can't this be a feature the designer can choose to enable or not? There are a few adventures out there in which finding Magic Gloves is one of the puzzle objectives, and I'd hate to see these ruined.
The Rest of the Story
My Level List

Seek light, brothers.
User avatar
Master Wonder Mage
Rainbow SuperStar
Posts: 2123
Joined: Sat Jan 08, 2011 5:26 pm

Post by Master Wonder Mage » Wed Mar 05, 2014 4:55 am

Emerald141 wrote:
Midnight Synergy wrote:Yes, custom adventures always gave you basic equipment (wasn't that in the old version already)?
Can't this be a feature the designer can choose to enable or not? There are a few adventures out there in which finding Magic Gloves is one of the puzzle objectives, and I'd hate to see these ruined.
I agree. Even if we do use the 3.0 for only new adventures, finding magic gloves can be an objective, and there are cases where you might want the limitation of the lamp, or a darkish ambience that's dark enough to turn the glow gem on. Spy-eyes could also occasionally be game breaking.
User avatar
yot yot5
Rainbow SuperStar
Posts: 2292
Joined: Sun May 22, 2011 1:24 pm

Post by yot yot5 » Wed Mar 05, 2014 9:03 am

Darn it, living in the UK means I'm late again! :lol:

But I'm here now, and I feel deliciously awesome to know that the wait is over! :D :D :D
User avatar
Krishiv738
Rainbow Keeper
Posts: 340
Joined: Mon Jul 22, 2013 9:47 am

Post by Krishiv738 » Wed Mar 05, 2014 10:03 am

the keys for editor are waxd and usual arrow keys not wasd and usual arrow keys
I am getting outta here, nothing is new, everything is boring.
User avatar
Lucky-Luc
Rainbow Master
Posts: 870
Joined: Mon Jun 06, 2005 2:03 pm

Post by Lucky-Luc » Wed Mar 05, 2014 12:52 pm

Sweet! Played a few adventures, now let's play with the new elements :)
User avatar
Blazeknight
Rainbow Master
Posts: 796
Joined: Sun Nov 04, 2012 5:50 am

Post by Blazeknight » Thu Mar 06, 2014 2:45 pm

Thank you MS, this is a revolution... :D

By the way, MS, was it built on 32bit OS? Bcos all WA games work fluently on 32bit than 64bit (hangs a bit)... Has anyone noticed that? :roll:

I have lots of questions as although I don't have a laptop now, I'm way too excited and curious
Happy to Help!

Check out my works @ http://quaziiquce.webs.com
User avatar
Nobody
Rainbow Spirit Chaser
Posts: 5513
Joined: Thu Aug 21, 2008 5:52 pm

Post by Nobody » Fri Mar 07, 2014 6:26 am

So I've been staying away from PcPuzzle for a while, but I decided to return for the inevitable new adventures.

I might get around to actually using this too... maybe. If I feel like it.
EDIT: I agree with other people that starting with the necessities should be optional. Not having a Spy-Eye hasn't really served as anything but an annoyance, but I remember back in the day we used to do clever things with lack of lamps and gloves, on occasion.
i should change my signature to not be rude to pcpuzzle
User avatar
Lien
Posts: 7
Joined: Sat Jun 15, 2013 1:53 pm

Post by Lien » Fri Mar 07, 2014 7:26 am

:D HURRAY!
Wonderman109
Rainbow MegaStar
Posts: 3189
Joined: Thu Jun 28, 2012 11:25 pm

Post by Wonderman109 » Fri Mar 07, 2014 4:58 pm

Nobody wrote:So I've been staying away from PcPuzzle for a while, but I decided to return for the inevitable new adventures.

I might get around to actually using this too... maybe. If I feel like it.
EDIT: I agree with other people that starting with the necessities should be optional. Not having a Spy-Eye hasn't really served as anything but an annoyance, but I remember back in the day we used to do clever things with lack of lamps and gloves, on occasion.
You bet I'll still be doing that. :P

Thanks for the editor, MS!
User avatar
tyteen4a03
Rainbow AllStar
Posts: 4367
Joined: Wed Jul 12, 2006 7:16 am
Contact:

Post by tyteen4a03 » Fri Mar 07, 2014 9:54 pm

Blazeknight wrote:Thank you MS, this is a revolution... :D

By the way, MS, was it built on 32bit OS? Bcos all WA games work fluently on 32bit than 64bit (hangs a bit)... Has anyone noticed that? :roll:

I have lots of questions as although I don't have a laptop now, I'm way too excited and curious
All Wonderland games are built against 32bit Windows systems. There is a very, very little cost on performance when running 32bit applications on 64bit processors, but it's too little to mention. Most likely you have other factors causing the lag (e.g disk I/O).
and the duck went moo

Beep bloop
User avatar
dig 222
Rainbow Star
Posts: 1279
Joined: Sat Jan 15, 2011 11:44 am

Post by dig 222 » Fri Mar 07, 2014 10:05 pm

Krishiv738 wrote:the keys for editor are waxd and usual arrow keys not wasd and usual arrow keys
They have always been like that.
User avatar
Randy290
Silver Wonderlander
Posts: 44
Joined: Sat Feb 01, 2014 9:10 pm

Post by Randy290 » Sat Mar 08, 2014 6:14 pm

WOOHOO WA EDITOR!
TIME TO DOWNLOAD NEW LEVELS NOW! And maybe hubs to :D
User avatar
Nobody
Rainbow Spirit Chaser
Posts: 5513
Joined: Thu Aug 21, 2008 5:52 pm

Post by Nobody » Sun Mar 09, 2014 6:28 am

The WA3E doesn't have the "plink" noise that star NPCs make.

This makes me unhappy.
i should change my signature to not be rude to pcpuzzle
User avatar
Krishiv738
Rainbow Keeper
Posts: 340
Joined: Mon Jul 22, 2013 9:47 am

Post by Krishiv738 » Mon Mar 10, 2014 3:10 am

Nobody wrote:The WA3E doesn't have the "plink" noise that star NPCs make.

This makes me unhappy.
There is a parameter,explore the editor first.
I am getting outta here, nothing is new, everything is boring.
User avatar
Qloof234
Rainbow AllStar
Posts: 4189
Joined: Wed Oct 03, 2007 10:33 pm
Location: Canada

Post by Qloof234 » Mon Mar 10, 2014 3:16 am

Yeah, but the star "plink" noise isn't on the list.
Image
Wonderman109
Rainbow MegaStar
Posts: 3189
Joined: Thu Jun 28, 2012 11:25 pm

Post by Wonderman109 » Mon Mar 10, 2014 4:35 pm

Nobody wrote:The WA3E doesn't have the "plink" noise that star NPCs make.

This makes me unhappy.
When does the plnik noise happen? As far as I hear, (or don't hear,) baby rainbow stars are completely silent.
Post Reply