Sorry I thought it was sarcasm . I was trying to put the level in but I got a different message from it . Sorry if I offended you. I was just a little mad that my computer's SOOO SLOW and when I was putting it in no "over 800 kl" message came up so it was gone and when I put it in I saw your message and it offended me. Sorry again .
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind My Level List
It looks fine in the editor Wait tell me the puzzles you did in a list so I can see where you are. Better yet take a screenshot. If you don't mind however.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind My Level List
I pressed the orange buttons, all five, guided the racing scritter to the yellow DiamondOnce button, then pressed the five purple buttons, some with Pop.
I noticed that a red teleporter disappeared when I was in the orange button area.
What colour was the transporter?
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llarson wrote:red. It was there when I tested it Maybe one of the buttons did that. I'll see what I can do.
Uh, the transporter wasn't even on the screen when I was at that part. I looked with my spy-eye, it just wasn't there.
Also, make sure the transporter is a colour you didn't use next time, or at least a different subcolour of red. The red buttons might have something to do with the issue.
Ah, thanks. I found the problem: the transporter was rotated by the red rotator of the spikey with the red springs. Once the red buttons are pressed, it just goes back and forth, never usable. I didn't see it the first time as it was far out to the left.
This accident was sure to happen as far as I saw. You must have tested that part, than add the rotator part or the transporter later, and didn't test again.
You must ALWAYS remember to have a final test after you finish your level, even if you make only a small change after your previous test.
I didn't want to hurt your feelings until now, but this has proved that enough is enough.
llarson, your levels need work.
That mistake you made with the transporter is acceptable, anyone could make it, but you have other problems as well.
Your graphics need some work. You have already made many levels but you still have square, smooth walls. Your levels aren't very impressive in storyline, puzzle, or length. You kind of copy bits and pieces of other people's work like I do and transform them into something else, but not really as well.
For example, you use the chompers-and-buttons-in-a-room concept WAY too often, and it makes your adventures a bit boring. Someone else already mentioned this.
In this level, you also had that stretch of grass that was just that. Nothing.
You could've at least added jagged round hedge walls to make a path, if you had no inspiration for puzzles.
Your level Time Race has similar problems.
The answer to your problems is not trying to make SO many levels so fast. You see other people, they spend a few weeks on one level while working on others in the mean time. You make many but they are not of any exceptional or original quality and nobody even wants to grade them.
So slow down on the adventures and try to put more effort into them. It may take longer and be hard work, but you get a bigger and much finer end product that is more appreciated.
No intentions to insult you with this, but it's the truth and I think it's time you know.