Post
by Wonderman109 » Fri Jul 27, 2012 12:39 am
I didn't want to hurt your feelings until now, but this has proved that enough is enough.
llarson, your levels need work.
That mistake you made with the transporter is acceptable, anyone could make it, but you have other problems as well.
Your graphics need some work. You have already made many levels but you still have square, smooth walls. Your levels aren't very impressive in storyline, puzzle, or length. You kind of copy bits and pieces of other people's work like I do and transform them into something else, but not really as well.
For example, you use the chompers-and-buttons-in-a-room concept WAY too often, and it makes your adventures a bit boring. Someone else already mentioned this.
In this level, you also had that stretch of grass that was just that. Nothing.
You could've at least added jagged round hedge walls to make a path, if you had no inspiration for puzzles.
Your level Time Race has similar problems.
The answer to your problems is not trying to make SO many levels so fast. You see other people, they spend a few weeks on one level while working on others in the mean time. You make many but they are not of any exceptional or original quality and nobody even wants to grade them.
So slow down on the adventures and try to put more effort into them. It may take longer and be hard work, but you get a bigger and much finer end product that is more appreciated.
No intentions to insult you with this, but it's the truth and I think it's time you know.
BTW I finished your level.
Not really around much these years.