New Level (adv) - Throw it down, Loof!

Post, download, and discuss custom levels for Return To Wonderland.
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Loirae
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New Level (adv) - Throw it down, Loof!

Post by Loirae » Wed Jan 10, 2007 8:17 am

"I can't think of a level!" says I.
"Throw something down!" says my friend.

So, I threw it down. And Loof will have to, too.

hope you like it. :D

(uses Alias which has been around a long time, but can be downloaded directly by clicking on this link:
http://pcpuzzle.com/forum/download.php?id=15705 )
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Liz Mayhew
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Post by Liz Mayhew » Wed Jan 10, 2007 5:25 pm

What are you doing to us Loopity? :shock: :o :shock:

This is going to take a LOT of working out! 8)

Just to let you know, I am working on it! :D
What a conundrum ... :?
Lizzie

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To arr is pirate!
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kiki
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Post by kiki » Wed Jan 10, 2007 7:04 pm

:D :D :D The level looks fantastic, The "Alias" texture is one of my favourites. :D
The spheres had me going for a bit, Clever all the way and the jump you really need to keep track of that count, Or its bye bye birdie!

Ace level mate! Don't stop now only 13 to go until 100 :stinkyhappy:
Keeks
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jcvalcar2
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Post by jcvalcar2 » Wed Jan 10, 2007 8:14 pm

The jump had me going for a bit and I definately went bye bye :lol: :lol: but each did their part and made it to the gold.
Thanks for the fun. :D :D :D
Cathy
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HelloWorld
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Post by HelloWorld » Wed Jan 10, 2007 8:33 pm

What a lovely little level! But I couldn't work out how you made the level. That must've taken some planning!
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Loirae
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Post by Loirae » Wed Jan 10, 2007 11:20 pm

Ah, poor Liz. Here's a hint:

You don't have to cover the green button. That should happen automagically.
drushing
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Post by drushing » Wed Jan 10, 2007 11:30 pm

Great challenge Loirae! Took many tries to get it all sorted out after being bouldered a few times! The coin on the conveyor had me stumped for a while! A lot more going on in this one than meets the eye! Thanks for the brain strain!
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Post by Amnon » Thu Jan 11, 2007 6:14 am

A beautiful challenge, thanks!
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angelinaus
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Post by angelinaus » Thu Jan 11, 2007 6:37 am

can i have just a little spoiler please ?
I can get one home but not the other.

angel
Faline, Aus..

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an eternal optomist ... someone who believes they will recover from wonderland addiction!
Amnon
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Post by Amnon » Thu Jan 11, 2007 6:41 am

A spoiler for Angelinaus:

There is one object in this level that must be destroyed
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Loirae
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Post by Loirae » Thu Jan 11, 2007 8:03 am

Thanks for stepping in Amnon. :D
angelinaus wrote:can i have just a little spoiler please ?
I can get one home but not the other.
Sure, angel (and anyone else). These are hints, not spoilers. I'll do a spoiler later if it's still needed. Highlight:
The two wooden boxes must be destoyed by a blue sphere.

You can take the coin off the green button, but don't try to cover it.

There is a hidden boulder in a wall. Leave it where it is or you won't be able to exit.

Let Loof dance back and forth at the ice so Stinky can bounce off of him. Do not use any other object to help Stinky jump.

After Stinky exits, the conveyor will stop allowing Loof to jump off. He should stand on the Blue TP and see what happens.

To the Left of the green gate hidden behind the tree is a white TP to match the one at the beginning of the ice slick, but before entering it, make sure Loof's replacement has shown up to wiggle at the end (a boulder).
Hope this helps. I'll work on the full spoiler tomorrow.
Amnon
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Post by Amnon » Thu Jan 11, 2007 8:22 am

There is a hidden boulder in a wall. Leave it where it is or you won't be able to exit.

To the Left of the green gate hidden behind the tree is a white TP
Actually I got rid of that boulder early on, it made no difference.
I did not find that white TP either, but it did not prevent me from completing this level.
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angelinaus
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Post by angelinaus » Thu Jan 11, 2007 9:54 am

all i needed was to find the
white teleporter
i didnt have to
kill any boxes
:D

great level, i really need to get my sneaky wonderland mind set back ...

angel
Faline, Aus..

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an eternal optomist ... someone who believes they will recover from wonderland addiction!
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Loirae
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Post by Loirae » Thu Jan 11, 2007 10:35 am

Congratz to you two. I kept feeling the edges of a loop hole in there somewhere, but I couldn't put my finger on what it was. Editor's blindness, I think. Glad you found it. PM me, pleae if you would, with how you did it cause while I know it's there, I still can't get that pesky loop hole to take shape in my head. :oops:
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TASHA
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Post by TASHA » Thu Jan 11, 2007 4:05 pm

Very, very sneaky, Miss Loopy. Needed a few hints re what to do with Loof after he sunk the blue spheres. Great puzzle :!: :!:
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jcvalcar2
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Post by jcvalcar2 » Thu Jan 11, 2007 4:13 pm

I didn't destroy the boxes either, did you get your pm or do you still need to know how we did your level :lol: :lol:
Cathy
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Loirae
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Post by Loirae » Thu Jan 11, 2007 6:25 pm

Yeah, I got aPM with the nice and neat solution. The original plan did not include sinking any boulders because the white TP was not in it until as an afterthought. Was a loopy head I am.

Thanks for playing all! :lol:
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bob roest
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Post by bob roest » Fri Jan 12, 2007 10:01 pm

Just got to this one and obviously played it as intended but got stuck with the coin on the conveyor and came looking for a hint. Now I see there's a completely different way to do it :shock:

I'll have to go back and try the alternate route, thanks for the fun Loirae!

edit: Tried it without destroying the boxes or using the white TP and eureka! Now I can't decide which way I like best :D
bob
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Loirae
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Post by Loirae » Sat Jan 13, 2007 12:03 am

Thanks, bob. I'm all for alternate solutions. I think I use them quite often when playing other people's levels. :lol:
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Lutz
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Post by Lutz » Sat Jan 13, 2007 6:33 pm

Great fun with this one, Loirae. I loved to see Loofy pushing Stinky back on the ice so many times :lol:
I haven't destroyed the boxes but I had to use the white TP :wink:
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Lillie
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Post by Lillie » Thu Jan 18, 2007 8:43 pm

I really enjoyed this one Loops :D No matter which way I did it - it was tons of fun to work through! I wish you would make more levels - you are very good at it! 8)

Most enjoyable tramping fun - merci! :D
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Post by Muzozavr » Sun Jan 21, 2007 6:21 am

Ditto Lutz! :wink:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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uneekrose
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Post by uneekrose » Tue Jan 23, 2007 12:33 am

Enjoyed this one Loirae. I didn't destroy the boxes either but did use the white tp to get Loof home safely. thanks
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Liz Mayhew
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Post by Liz Mayhew » Tue Jan 23, 2007 8:54 am

I'm the complete dummy here, because I still can't do it any way at all!
:oops: :lol: :roll:
Lizzie

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To arr is pirate!
Muzozavr
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Post by Muzozavr » Tue Jan 23, 2007 8:56 am

Where are you troubled?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Loirae
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Post by Loirae » Tue Jan 23, 2007 9:56 am

Oh, Liz. Here's that spoiler I forgot about.
Switch to Loof
Box onto blue button
Other box up and tramps over the wall to the other button

go into the blue sphere room and take the coin off the green button.
Push the bottom sphere left against the exit gate
After the top sphere stops rolling, push either UP.


At this point my great big loop hole pops up. Originally, the plan was to roll the other blue right and up blue right and right again to tramp it over to smash the boxes. But no. The easier way seems to be after pushing them up (one at the top, one still in the bottom room, but even with the green button and coin), push either left. That sinks one in the water.
Then, the last sphere is against the coin and can also be pushed up and left into the water.

Once the water is filled (either way you do it), collect all the remaining coins on the floor. Then loof hops on the conveyor and wiggles back and forth.

Switch back to stinky. He jumps up and up and up until he hits the last square next to loof. When he slides back down, jump right to the exit.
He will trigger a timer that allows loof to step up onto the blue TP. A few seconds later the green gate opens and loof can walk up and the left to a white TP hidden behind the tree. This will start him jumping.

He jumps the same that stinky did: all the way up to the boulder, and the right to the exit.
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wonderlandlover
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Post by wonderlandlover » Thu Feb 08, 2007 6:48 pm

This was great! I didn't destroy the boxes, either, that must have been what the generator was for. I really liked the solution to get the folks to the exit! Thanks!
Lisa
Will I ever be able to play again?
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