Community/Single Project anyone?-No Tutorial For You.

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Muzozavr
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Post by Muzozavr » Thu Jan 14, 2010 8:25 pm

MyNameIsKooky wrote:
Muzozavr wrote:no wait, this is even worse.
ARRRRRRRRRRGH!!!
Your "loud" listening volume. 10 seconds. Can you handle it?

... I'll have to check myself. brb...

... 17 seconds, can't take anymore... :lol:

EDIT: Edited "full" which differs on different systems to what you can see in this post now.
Last edited by Muzozavr on Thu Jan 14, 2010 8:27 pm, edited 1 time in total.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Jan 14, 2010 8:27 pm

:lol:

I'm kinda confused about what I should work on right now... I guess I'll just work on level design and maybe worry about level select later.
Muzozavr
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Post by Muzozavr » Thu Jan 14, 2010 8:29 pm

MyNameIsKooky wrote::lol:

I'm kinda confused about what I should work on right now... I guess I'll just work on level design and maybe worry about level select later.
Level design = heart of a game.
Level select = optional extra.

Design can live without select, select can't live without design.

So yeah, design should be first, I think, and select later.

EDIT: I just found this.
It's crazybus song backwards. It sounds exactly the same. :shock:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Sammy_P
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Post by Sammy_P » Thu Jan 14, 2010 10:13 pm

I really like both songs.

I HOPE YOU THINK IM CRAZY.
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Jan 14, 2010 10:33 pm

We do, and we have. :P
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jan 17, 2010 7:48 pm

DP.

Progress report for levels finished:

Beginner: 8/25
Intermediate: 4/25
Advanced: 3/25
Expert: 4/25
God: 2/25
-----------------------
TOTAL: 21/125
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Sammy_P
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Post by Sammy_P » Sun Jan 17, 2010 7:48 pm

Pictures, please? :D
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jan 17, 2010 7:57 pm

You're buggy, aren't you?
You do not have the required permissions to view the files attached to this post.
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Sammy_P
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Post by Sammy_P » Sun Jan 17, 2010 7:59 pm

Nice job!
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Nobody
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Post by Nobody » Sun Jan 17, 2010 10:30 pm

Possible, Kooky, possible... :lol:
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jan 17, 2010 10:36 pm

OK.
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Qloof234
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Post by Qloof234 » Mon Jan 18, 2010 2:06 am

Muzozavr wrote:... 17 seconds, can't take anymore... :lol:
Thirty-nine seconds and my ears are bleeding. :lol: :lol:

On-topic, this looks awesome. Can't wait to see how this turns out.
Image
Muzozavr
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Post by Muzozavr » Mon Jan 18, 2010 6:11 am

Are they merely spikes or are there traps?

Oh, and also: no moving platforms at all?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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ben-09
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Post by ben-09 » Mon Jan 18, 2010 6:30 am

This looks awesome :)
But why are you a digger :?: :lol:
Generation 59: Community experiment. The first time you see this, take the generation # and add 1. Put in your signature.
Muzozavr
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Post by Muzozavr » Mon Jan 18, 2010 6:32 am

ben-09 wrote:This looks awesome :)
But why are you a digger :?: :lol:
Placeholder graphics?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Jan 18, 2010 5:43 pm

Muzozavr wrote:Are they merely spikes or are there traps?
There's plenty of different traps, not just spikes. :wink: (The pictures above were from the first few levels of the modes which was when I had only spike traps to work with before I added more stuff.)
Muzozavr wrote:Oh, and also: no moving platforms at all?
Not yet, at least. However, there are platforms that are triggered to go upwards by collecting stuff. There are also falling platforms. I'll look into this. :wink:
ben09 wrote:But why are you a digger :?: :lol:
No idea. That's just what I chose to start with because I was too lazy to make anything really impressive. I can't really change it now because I'm far into level design. :lol:
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Nobody
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Post by Nobody » Mon Jan 18, 2010 6:34 pm

Once you implement the plot it will be hard to work with a digger main character. :lol:
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Jan 18, 2010 6:45 pm

Indeed.
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DEVINT
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Post by DEVINT » Sun Jan 31, 2010 10:44 pm

Any updates?
I'm one of those odd guys who doesn't enjoy the WA series
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Feb 01, 2010 9:15 pm

No. I've turned my attention to Wefight - The Game.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Oct 02, 2010 12:08 am

I'm debating whether to release this uncompleted thing to the public.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Oct 02, 2010 12:24 am

RELEASE IT.
Obtw, in AoDD, bombs now BOUNCE off the screen. :twisted:
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Oct 02, 2010 12:26 am

DEEMAN223344 wrote:Obtw, in AoDD, bombs now BOUNCE off the screen. :twisted:
Way to advertise. :?

Going to release later when Mediafire stops being stupid.
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Nobody
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Post by Nobody » Sat Oct 02, 2010 6:06 pm

aww
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Oct 02, 2010 9:11 pm

DOWNLOAD: http://www.mediafire.com/?4jyjabp7q6nyls7

The level select is kind of broken, so press B to skip levels. Yes I know the engine's glitchy, this is old.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Oct 02, 2010 9:28 pm

Beta released.

Sorry for DP, just making sure people know.
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