Wondermon Process - Feb 28
Wondermon Process - Feb 28
ive tried to work on the wondermon for five days and this is what i have now
littleroot town - renamed to littlewonder town
route 101
oldale town - renamed to stinkdale town
route 102
route 103 incomplete
petalburg city - renamed to petalblue city
route 104 top part only
petalblue woods
rustboro city - renamed to redboro city
the gyms are going to be based on a rainbow color inclucing the same color magic.
IF indigo magic was not made then my idea for indigo magic is to take far away items. get it, point at items, throw it, and grab that item.
I need help with the green magic. When I cast it nothing happens. I have the MOFI material for the editor but green isnt working. the other magics are working. its the only one not working. pls help
littleroot town - renamed to littlewonder town
route 101
oldale town - renamed to stinkdale town
route 102
route 103 incomplete
petalburg city - renamed to petalblue city
route 104 top part only
petalblue woods
rustboro city - renamed to redboro city
the gyms are going to be based on a rainbow color inclucing the same color magic.
IF indigo magic was not made then my idea for indigo magic is to take far away items. get it, point at items, throw it, and grab that item.
I need help with the green magic. When I cast it nothing happens. I have the MOFI material for the editor but green isnt working. the other magics are working. its the only one not working. pls help
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- Rainbow AllStar
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- DEEMAN223344
- Rainbow MegaStar
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Re: Wondermon Process - Feb 28
For MOFI magic to work, you have to put the adventure INTO MOFI.Technos72 wrote:ive tried to work on the wondermon for five days and this is what i have now
littleroot town - renamed to littlewonder town
route 101
oldale town - renamed to stinkdale town
route 102
route 103 incomplete
petalburg city - renamed to petalblue city
route 104 top part only
petalblue woods
rustboro city - renamed to redboro city
the gyms are going to be based on a rainbow color inclucing the same color magic.
IF indigo magic was not made then my idea for indigo magic is to take far away items. get it, point at items, throw it, and grab that item.
I need help with the green magic. When I cast it nothing happens. I have the MOFI material for the editor but green isnt working. the other magics are working. its the only one not working. pls help
Re: Wondermon Process - Feb 28
ok. but now i notice there was the red magic which was supposed to "floing" but there was a guy who replaced floing with a different red magic. i can't proceed any further without knowing how to get floing. do i have to play it on mofi also?
- DEEMAN223344
- Rainbow MegaStar
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Re: Wondermon Process - Feb 28
YES. All things new to MOFI must be played in MOFI.Technos72 wrote:ok. but now i notice there was the red magic which was supposed to "floing" but there was a guy who replaced floing with a different red magic. i can't proceed any further without knowing how to get floing. do i have to play it on mofi also?
Re: Wondermon Process - Feb 28
okay good. but if the indigo magic wasn't made by someone for mofi, and when i start to make the indigo magic, will it work on mofi if i put the indigo magic file in mofi?
- MyNameIsKooky
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