Wondermon Process - Feb 28

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Technos72
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Wondermon Process - Feb 28

Post by Technos72 » Sun Feb 28, 2010 8:26 pm

ive tried to work on the wondermon for five days and this is what i have now

littleroot town - renamed to littlewonder town
route 101
oldale town - renamed to stinkdale town
route 102
route 103 incomplete
petalburg city - renamed to petalblue city
route 104 top part only
petalblue woods
rustboro city - renamed to redboro city

the gyms are going to be based on a rainbow color inclucing the same color magic.

IF indigo magic was not made then my idea for indigo magic is to take far away items. get it, point at items, throw it, and grab that item.

I need help with the green magic. When I cast it nothing happens. I have the MOFI material for the editor but green isnt working. the other magics are working. its the only one not working. pls help
Emerald141
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Post by Emerald141 » Sun Feb 28, 2010 9:13 pm

Last edited by Emerald141 on Thu Sep 01, 2022 11:42 pm, edited 2 times in total.
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DEEMAN223344
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Re: Wondermon Process - Feb 28

Post by DEEMAN223344 » Thu Mar 04, 2010 1:29 am

Technos72 wrote:ive tried to work on the wondermon for five days and this is what i have now

littleroot town - renamed to littlewonder town
route 101
oldale town - renamed to stinkdale town
route 102
route 103 incomplete
petalburg city - renamed to petalblue city
route 104 top part only
petalblue woods
rustboro city - renamed to redboro city

the gyms are going to be based on a rainbow color inclucing the same color magic.

IF indigo magic was not made then my idea for indigo magic is to take far away items. get it, point at items, throw it, and grab that item.

I need help with the green magic. When I cast it nothing happens. I have the MOFI material for the editor but green isnt working. the other magics are working. its the only one not working. pls help
For MOFI magic to work, you have to put the adventure INTO MOFI.
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Technos72
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Re: Wondermon Process - Feb 28

Post by Technos72 » Thu Mar 04, 2010 11:38 pm

ok. but now i notice there was the red magic which was supposed to "floing" but there was a guy who replaced floing with a different red magic. i can't proceed any further without knowing how to get floing. do i have to play it on mofi also?
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DEEMAN223344
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Re: Wondermon Process - Feb 28

Post by DEEMAN223344 » Fri Mar 05, 2010 2:23 am

Technos72 wrote:ok. but now i notice there was the red magic which was supposed to "floing" but there was a guy who replaced floing with a different red magic. i can't proceed any further without knowing how to get floing. do i have to play it on mofi also?
YES. All things new to MOFI must be played in MOFI.
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Technos72
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Re: Wondermon Process - Feb 28

Post by Technos72 » Fri Mar 05, 2010 8:32 pm

okay good. but if the indigo magic wasn't made by someone for mofi, and when i start to make the indigo magic, will it work on mofi if i put the indigo magic file in mofi?
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Mar 05, 2010 8:46 pm

Most likely not, as Indigo Magic hasn't been used at all in WA yet.
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Technos72
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Post by Technos72 » Mon Mar 08, 2010 8:25 pm

that's okay. ive decided not to make my own magic. I'll just wait for the wonderland adventures planet of z-bots game to come up. then ill know about the indigo magic.

Now once I start to make the part where you learn indigo magic in my game I will stop there until I know what indigo does
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Post by Emerald141 » Mon Mar 08, 2010 8:58 pm

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