Indigo Magic will be the only new magic in WA3. Can you PLEASE put all of your magic ideas into a "Wonderland Adventures Magic Ideas" thread or something?
Wonderman109 wrote:Black magic, in my book, is a series of 128 different glovecharge slots used to run certain icons and graphics in the game.
It's not. There are 4,294,967,295 (FF FF FF FF in hexadecimal) different possible magic chargers. Only 9 of the chargers have an actual color assigned to them, and only 7 chargers will have an actual function in Wonderland Adventures canon. Black magic generates the icons and graphics it does because of the way the magic system works. The particles and glove icon from a magic charger are determined by Data0, which is the charger's color ID.
Wonderman109 wrote:They come hand-in-hand with many glitches, such as
most of them being unable to cast unless a glove is activated as you're stepping on one,
negative magic acting like stationary Pow,
All spellballs with a negative color ID only act like Pow out of a lucky coincidence in the game's coding. It could have been Blink, Brr, or some other existing magic. Data0 (charger color and spellball color) is a signed byte, and thus half of its possible values are positive, and the other half of its possible values are negative. This means that half of the magic chargers act exactly the same.
When your Magic Gloves aren't charged, their current magic has a color ID of -1, which is "glitch magic" or the "white star POW." Under normal circumstances, it's impossible to get the gloves into magic shooting mode when they have a magic ID of -1 (i.e. the gloves aren't charged). This is why you have to Blink onto negative magic chargers to get them to work; all negative magic chargers act exactly the same because they loop the properties from magic -1.
Wonderman wrote:and creating several strange logics or tiles when their spellball lands, such as the ones you mentioned.
A few years ago, I tested over 200 black magic chargers and their spellballs seemed to have absolutely no function. I never even got any of these effects you mentioned. Although I suppose I'll try them again now because I wasn't all that observant back then anyways.