Great job Patrick!
WA3 Update Thread
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
Hey... I JUST NOTICED 2 THINGS!
Wonderland is lightly based off of the Mayan Tzolkin calender!
Month 1. Pop = One of the rainbow magics
Month 2. Uo = A planet in Wa3.
Month 3. Zip = Perhaps Indigo magic? (For some reason I thought ZIP would be a good name...)
Month 4. Zotz = Potz? Zotz? Maybe inspiration for name?
Is this a coincidence?
(I doubt it isn't.
)
Wonderland is lightly based off of the Mayan Tzolkin calender!
Month 1. Pop = One of the rainbow magics
Month 2. Uo = A planet in Wa3.
Month 3. Zip = Perhaps Indigo magic? (For some reason I thought ZIP would be a good name...)
Month 4. Zotz = Potz? Zotz? Maybe inspiration for name?
Is this a coincidence?
(I doubt it isn't.
C.H.A.D - Cute Huge And Deadly!
ISAAAAAAAAAAAAAAAAC! *Stomps*
ISAAAAAAAAAAAAAAAAC! *Stomps*
- Midnight Synergy
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IS that me or it's getting hotter here?
i am really exciting, Patrick!
The first thing i tried to see is what behind the laptop! i want to see your house!
anyway, let's stop talking about pointless stuff.
I loved the music! it was perfect with the place!
It's remind me of water, i have no idea why!
This cube! what it can do? i'm still thinking about it.
Those tubes, they are same as springs!
Nothing a lot to say in that vedio, but it's really really makes me want to play the game right now! please patrick! do your best!
- StinkerSquad01
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- StinkerSquad01
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Early Video of Wonderland Adventures:Planet of Z-bots
http://www.youtube.com/watch?v=-gFS6OOACn4
Really good video Patrick.I'm sure that Wonderland Adventures:Planet of Z-bots will be the best Adventure game ever!
Continue the good job Patrick!
I will be waiting for releasing this game!
Really good video Patrick.I'm sure that Wonderland Adventures:Planet of Z-bots will be the best Adventure game ever!
Continue the good job Patrick!
I will be waiting for releasing this game!
My Youtube Channel:
https://www.youtube.com/user/InMrMenShow
>My list with my custom levels/adventures<
http://pcpuzzle.com/forum/viewtopic.php?p=351783#351783
https://www.youtube.com/user/InMrMenShow
>My list with my custom levels/adventures<
http://pcpuzzle.com/forum/viewtopic.php?p=351783#351783
- Wonderman109
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I think I died of happyness. THANK YOU!
And my favorite song too
.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
Well, assuming that the Indigo magic is still the "back-in-time" magic concept that it used to be...Midnight Synergy wrote:Haha, that's funny. But it's a coincidence. I actually just googled the calendar to scan for other names. I still don't have a good one for indigo. I've just been calling it "indigo" for so long now.I didn't find anything.
What about Rewind?
- Kabooms Rock
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It's Floing....Kabooms Rock wrote:When did the idea of twisting time come about? isn't that flowing?
I think patrick said something about dealing with future and past copies before...
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
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- Wonderman109
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- Wonderman109
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- Wonderman109
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http://www.midnightsynergy.com/collectioninfo/Wonderman109 wrote:Um...I never heard of it until now.garirry wrote:There was a Wonderland game collection CD, right?![]()
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- jdl
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I'm going to try and post every glitch I've come across and the ones that have been posted in the editor bugs topic:Midnight Synergy wrote:Editor errors? I should fix those, but haven't yet. At some point I'll need to ask you what they actually are.
- If the user clicks south of the level border while editing, the Editor crashes. [Confirmed.]
- The first byte in a dialog (.dia) file counts the number of interchanges, allowing the Editor and Game to work out where text goes properly. If the value increases to above 101, the Editor spits out an Array Index Out Of Bounds error and crashes (for that matter, it does that if a level's size is set to larger than 101 as well). [Confirmed.]
- Lots of levels in the player cause it to crash. This sometimes makes the player crash when archiving levels as well. [Confirmed.]
- If you save while your magic gloves aren't charged, and load while they are charged, you will have your gloves charged with white magic that destroys things (this magic is only usable if you click the glove icon, as right clicking doesn't turn it on. This magic also has an infinite number of charges) and you can see the glove icon in the upper left corner. [Confirmed.]
- Kilicool's post here. [Unconfirmed, I haven't tried this yet.]
- Not really a glitch, but if you press Esc in the editor, the editor just closes down without warning and all your work is lost. [Confirmed.]
- When you load a level in the editor that has glove chargers in it, they're just squares of the color you chose instead of using the glove charger graphic. [Confirmed.]
- I'm not sure what causes this but there's a chance that the icon graphics might not appear on items that uses an icon set. [Confirmed.]
- Thwarts and Fireflowers can shoot through walls if they are right next to the wall. [Confirmed.]
- You can give gates a subcolor more than four. These colors do work, but you must use a General Command button to activate them. Anyways I'm just saying that there's no restrictions on the WOP. [Confirmed.]
- The Editor's version number isn't correct on the "edit, move to archive, delete, cancel" screen and the "delete adventure - are you sure?" screen. [Confirmed.]
- Not sure if this has been fixed, but when you load a save, dragon turtles and other objects can go through you as if you're a ghost if you just stand there and don't move. After you move, it fixes itself. [Confirmed.]
- In the player, when you archive an adventure and you can type in a new archive folder name, but you can't type in a capital Z. Lowercase z is okay though. [Confirmed.]
- When you click on a level/dialog to load in the editor, but mouse over a different one while it's loading, you will be presented with the one you moused over instead. [Confirmed.]
- Chompers are immune to firetraps. [Confirmed.]
- Bookshelves glow in the dark. [Unconfirmed, I haven't tried this yet.]
- If you grow a growflower on a brr float, it will be as if it is on a floor (the holographic mushroom) not an ice growflower (the blue tree). [Unconfirmed, I haven't tried this yet, and is MOFI-exclusive.]
- If you click on a Thwart's speech bubble while you aren't right next to it, the Thwart will turn away from you when the dialog activates. [Confirmed.]
- Wonderland5000's post here. [Confirmed.]
- If you flip the level by using flip x or flip y, you can place an object inside another object. If you flip the level back the same way, it will still show that there are 2 objects on the same tile, and they both will work properly in-game. This is actually a very helpful glitch if you would want dialog to activate if you picked up a key or something. 2 objects on 1 tile isn't really a bad idea if you think about it.
There may be others I missed, but these are some pretty good ones here. Also the saving and loading system does some other weird things with glove charges too.
Last edited by jdl on Sat Jul 28, 2012 3:55 pm, edited 1 time in total.
The turtle thing definitely has NOT been fixed and yot yot and MNIK have both showcased it. It also works for any other creature that doesn't kill you, such as Wee Stinkers, although generally Scritter DON'T go through you because they avoid you.
i should change my signature to be rude to people who hate pictures of valves




