Post Pictures and Progress of In-Progress Adventures Here
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
YAY! YAY! YAY!MyNameIsKooky wrote:It turns out that conditions have been exactly convenient and inconvenient enough for me to release GC2 in a few hours. Hooray for intended release dates!
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
Well lets not get off-topicyot yot5 wrote:I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).MyNameIsKooky wrote:the revenge of mitt romney

"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
- Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
That's what I'm going to do now.MyNameIsKooky wrote:Bad idea. If you want to focus more, then force yourself to work on one adventure at a time rather than a bunch at once. Small bites. That's how big projects get done.Wonderman wrote:I know I will regret part of doing this, but I've deleted all the progress on almost all of the levels I've been working on.
Glad to hear GC2 will be out very soon.
Also-
GC=General Command
GC=Gem Chompers
Notice something there?
Well, let's agree to disagree.yot yot5 wrote:I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).MyNameIsKooky wrote:the revenge of mitt romney
Llarson: @ I know.
Laziness is a tyrant ruling over everyone.
Author unknown
Not really around much these years.
OH GOSH POLITICSWonderman109 wrote:Well, let's agree to disagree.yot yot5 wrote:I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).MyNameIsKooky wrote:the revenge of mitt romney
i should change my signature to be rude to people who hate pictures of valves
agreedNobody wrote:OH GOSH POLITICSWonderman109 wrote:Well, let's agree to disagree.yot yot5 wrote:I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).MyNameIsKooky wrote:the revenge of mitt romney

"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
I just got an idea for a level that'll be in black and white. IDK , I just got the idea from a gam I'll make called Monochromatic.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
Do you want this button to be usable more than one time for other objects like gates but not transporters? Use the ColX2Y butons for that..
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
Problem is: I want the transporter to be used MULTIPLE times, but deactivate when it comes out of the arena. The spikeyball thing you suggest will make it usable only once, even if it stays in the arena.Emerald141 wrote:Have the button not activate the transporter directly, but instead lower a Hyper Gate that a Hyper Spikeyball sits behind. When the gate is lowered, have the spikey press a button to actually activate the transporter, and then die.
I don't understand..
Maybe I can help if you show a pic of what you mean or even a drawing..
Maybe I can help if you show a pic of what you mean or even a drawing..
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
The Pop idea will probably work! Thanks, Emerald!Emerald141 wrote:Sorry, there's no way for the game to sense the location of a transporter and react to it. If the player were riding on the transporter at the time then I guess it could work, via use of Chomper, but I'm guessing your puzzle isn't planned that way.
What you could do instead is instead of having the transporters activated by buttons, have them activated directly by Pop. That way the player won't be able to reach the transporter once it exits.
EDIT: Wait, I just had an idea. Create a hidden area identical to your puzzle with all the same transporters and such, but instead of having the transporter go to the other area on its way out, bring it next to a Chomper's island. The chomper will step on the transporter and be carried off to some place where it can press a button deactivating the button that activates the transporter.
Another idea I'm including is the "single music track" idea. When making adventures, do you ever feel as if you simply NEED a certain track? I had to idea of uploading a single track on the topic. People can then download it from the topic quickly and easily without downloading a whole new music pack. This also means that they don't have to download tracks that aren't used in the adventure they want to play.
I'd use glass WOP for cathedral windows - it's cuboid with waterfall model, so it's half-transparent and doesn't need pitching/rolling.dig 222 wrote:Having a lot of trouble getting the generic squares up on the walls, in
'The Cathedral'... Y'know, stained glass windows.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
It started Yume Nikki . Mind you it won't look exactly like the gam (and I quit playing it due to private reasons) but it'll be somewhat creepy in a way . It'll be long but I'm not going to make another topic for it . I'll also make the dream world my version (mainly so I can make creative choices)


"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
Sure, here you are: www.pcpuzzle.com/forum/viewtopic.php?p=189636Wonderman109 wrote:Could you please post that wop here or post a link to a post where someone else uploaded it?
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm