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MyNameIsKooky
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Post by MyNameIsKooky » Wed Oct 31, 2012 6:54 pm

the revenge of mitt romney 2: the page glitch
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llarson
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Post by llarson » Wed Oct 31, 2012 7:20 pm

MyNameIsKooky wrote:It turns out that conditions have been exactly convenient and inconvenient enough for me to release GC2 in a few hours. Hooray for intended release dates!
YAY! YAY! YAY!
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yot yot5
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Post by yot yot5 » Wed Oct 31, 2012 7:35 pm

MyNameIsKooky wrote:the revenge of mitt romney
I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).
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llarson
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Post by llarson » Wed Oct 31, 2012 7:39 pm

yot yot5 wrote:
MyNameIsKooky wrote:the revenge of mitt romney
I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).
Well lets not get off-topic :| I've got plans but IDK when I should start them . CURSE YOU LAZINESS!
"Cabbage is useless"~Came to me in a dream
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Wonderman109
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Post by Wonderman109 » Wed Oct 31, 2012 8:07 pm

MyNameIsKooky wrote:
Wonderman wrote:I know I will regret part of doing this, but I've deleted all the progress on almost all of the levels I've been working on.
Bad idea. If you want to focus more, then force yourself to work on one adventure at a time rather than a bunch at once. Small bites. That's how big projects get done.
That's what I'm going to do now.

Glad to hear GC2 will be out very soon.

Also-

GC=General Command

GC=Gem Chompers

Notice something there?
yot yot5 wrote:
MyNameIsKooky wrote:the revenge of mitt romney
I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).
Well, let's agree to disagree.

Llarson: @ I know.
Laziness is a tyrant ruling over everyone.

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Not really around much these years.
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Nobody
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Post by Nobody » Wed Oct 31, 2012 10:39 pm

Wonderman109 wrote:
yot yot5 wrote:
MyNameIsKooky wrote:the revenge of mitt romney
I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).
Well, let's agree to disagree.
OH GOSH POLITICS
i should change my signature to be rude to people who hate pictures of valves
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llarson
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Post by llarson » Wed Oct 31, 2012 10:42 pm

Nobody wrote:
Wonderman109 wrote:
yot yot5 wrote:
MyNameIsKooky wrote:the revenge of mitt romney
I don't live in America, but Mitt Romney seems a bit of a better "leader" than Obama (or maybe that's just Romney's talk talking).
Well, let's agree to disagree.
OH GOSH POLITICS
agreed :roll:
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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Emerald141
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Post by Emerald141 » Thu Nov 01, 2012 12:07 am

Last edited by Emerald141 on Fri Sep 02, 2022 6:18 pm, edited 1 time in total.
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Nov 01, 2012 12:11 am

Well, looks like I unintentionally trolled. Again.

In the meantime, Gem Chompers Episode 2 is finished except for a few dialogues and the final test run. It shouldn't be much longer now!
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Wonderman109
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Post by Wonderman109 » Thu Nov 01, 2012 12:33 am

Yay!

Sorry about the politics thing. I won't bring that up anymore. (I need to read the rules more carefully.)
Not really around much these years.
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Nov 01, 2012 1:43 am

Doing the final test run now.
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Nov 01, 2012 2:12 am

la la posting
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llarson
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Post by llarson » Fri Nov 02, 2012 5:14 am

I just got an idea for a level that'll be in black and white. IDK , I just got the idea from a gam I'll make called Monochromatic.
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yot yot5
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Post by yot yot5 » Fri Nov 02, 2012 12:16 pm

I'm trying to make some awesome puzzles, but I need some help. Is there a way to make a transporter go one way after pressing a button, but not allowing it to go BACK if you press the button again? I want to make a transporter puzzle where transporters have to stay in a certain area.
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yot yot5
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Post by yot yot5 » Fri Nov 02, 2012 12:17 pm

Deleted, double post glitch.
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Yzfm
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Post by Yzfm » Fri Nov 02, 2012 12:47 pm

Do you want this button to be usable more than one time for other objects like gates but not transporters? Use the ColX2Y butons for that..
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
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yot yot5
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Post by yot yot5 » Fri Nov 02, 2012 1:22 pm

Yzfm wrote:Do you want this button to be usable more than one time for other objects like gates but not transporters? Use the ColX2Y butons for that..
I want the transporter to be used multiple times, but NOT when it goes out of the arena.
Emerald141
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Post by Emerald141 » Fri Nov 02, 2012 1:31 pm

Last edited by Emerald141 on Fri Sep 02, 2022 6:17 pm, edited 1 time in total.
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yot yot5
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Post by yot yot5 » Fri Nov 02, 2012 2:31 pm

Emerald141 wrote:Have the button not activate the transporter directly, but instead lower a Hyper Gate that a Hyper Spikeyball sits behind. When the gate is lowered, have the spikey press a button to actually activate the transporter, and then die.
Problem is: I want the transporter to be used MULTIPLE times, but deactivate when it comes out of the arena. The spikeyball thing you suggest will make it usable only once, even if it stays in the arena.
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Yzfm
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Post by Yzfm » Fri Nov 02, 2012 2:42 pm

I don't understand..

Maybe I can help if you show a pic of what you mean or even a drawing..
Previous Adventure:Time Out
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Emerald141
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Post by Emerald141 » Fri Nov 02, 2012 2:53 pm

Last edited by Emerald141 on Fri Sep 02, 2022 6:17 pm, edited 1 time in total.
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yot yot5
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Post by yot yot5 » Fri Nov 02, 2012 3:10 pm

Emerald141 wrote:Sorry, there's no way for the game to sense the location of a transporter and react to it. If the player were riding on the transporter at the time then I guess it could work, via use of Chomper, but I'm guessing your puzzle isn't planned that way.

What you could do instead is instead of having the transporters activated by buttons, have them activated directly by Pop. That way the player won't be able to reach the transporter once it exits.

EDIT: Wait, I just had an idea. Create a hidden area identical to your puzzle with all the same transporters and such, but instead of having the transporter go to the other area on its way out, bring it next to a Chomper's island. The chomper will step on the transporter and be carried off to some place where it can press a button deactivating the button that activates the transporter.
The Pop idea will probably work! Thanks, Emerald!

Another idea I'm including is the "single music track" idea. When making adventures, do you ever feel as if you simply NEED a certain track? I had to idea of uploading a single track on the topic. People can then download it from the topic quickly and easily without downloading a whole new music pack. This also means that they don't have to download tracks that aren't used in the adventure they want to play.
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Nobody
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Post by Nobody » Fri Nov 02, 2012 4:50 pm

I'd rather have a lot of large downloads than many small ones, but if there's only one track that you want and you don't think it'll happen again any time soon, then that's fine.
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dig 222
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Post by dig 222 » Fri Nov 02, 2012 4:54 pm

Having a lot of trouble getting the generic squares up on the walls, in
'The Cathedral'... Y'know, stained glass windows. :lol:
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Pawelec
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Post by Pawelec » Fri Nov 02, 2012 8:22 pm

dig 222 wrote:Having a lot of trouble getting the generic squares up on the walls, in
'The Cathedral'... Y'know, stained glass windows. :lol:
I'd use glass WOP for cathedral windows - it's cuboid with waterfall model, so it's half-transparent and doesn't need pitching/rolling.
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Wonderman109
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Post by Wonderman109 » Fri Nov 02, 2012 8:38 pm

Could you please post that wop here or post a link to a post where someone else uploaded it?
Not really around much these years.
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llarson
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Post by llarson » Fri Nov 02, 2012 10:49 pm

It started Yume Nikki . Mind you it won't look exactly like the gam (and I quit playing it due to private reasons) but it'll be somewhat creepy in a way . It'll be long but I'm not going to make another topic for it . I'll also make the dream world my version (mainly so I can make creative choices)

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"Radishes are Ugly"~Came to my mind
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Pawelec
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Post by Pawelec » Sat Nov 03, 2012 8:16 am

Wonderman109 wrote:Could you please post that wop here or post a link to a post where someone else uploaded it?
Sure, here you are: www.pcpuzzle.com/forum/viewtopic.php?p=189636
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dig 222
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Post by dig 222 » Sat Nov 03, 2012 9:24 am

Thanks! :D
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Wonderman109
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Post by Wonderman109 » Sun Nov 04, 2012 2:51 am

I decided I will finish one other level than TTNW Part 3-The Time Traveler's Daughter. That's because many of the tracks in my music pack were put primarily for time traveling places.

TTNW3 will have around 12, maybe 14 puzzles. So far two are done.
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